Editing Assembling a Skeleton (Guide)
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* The {{IL|Fossilised Forelimb}} is an Arm, despite the picture looking like a Wing. It costs {{h}}85 in the Hinterlands, and adds 2750 {{IL|Approximate Value of Your Skeleton in Pennies|Appearance=Skeleton Value}}, worth {{h}}55. | * The {{IL|Fossilised Forelimb}} is an Arm, despite the picture looking like a Wing. It costs {{h}}85 in the Hinterlands, and adds 2750 {{IL|Approximate Value of Your Skeleton in Pennies|Appearance=Skeleton Value}}, worth {{h}}55. | ||
* The {{IL|Withered Tentacle}} effectively reduce the number of limbs on your skeleton, because {{IL|Skeleton: Tentacles}} is not counted by any existing Skeleton Type. This expands which Skeleton Types can be made from which torsos. The {{IL|Withered Tentacle}} is also the only way to remove {{IL|Skeleton: Antiquity|Appearance=Antiquity}} without a seasonal reward item. Note that the Tentacle can be used as both a limb and a tail. | * The {{IL|Withered Tentacle}} effectively reduce the number of limbs on your skeleton, because {{IL|Skeleton: Tentacles}} is not counted by any existing Skeleton Type. This expands which Skeleton Types can be made from which torsos. The {{IL|Withered Tentacle}} is also the only way to remove {{IL|Skeleton: Antiquity|Appearance=Antiquity}} without a seasonal reward item. Note that the Tentacle can be used as both a limb and a tail. | ||
− | * If you add a tail, and then [[Remove the tail from your Animal]], your Skeleton retains any Attributes that the | + | * If you add a tail, and then [[Remove the tail from your Animal]], your Skeleton retains any Attributes that the Skeleton added. |
* The option to [[Add four more joints to your skeleton]] spends over 50 echoes of resources and does not increase the {{IL|Approximate Value of Your Skeleton in Pennies}}. | * The option to [[Add four more joints to your skeleton]] spends over 50 echoes of resources and does not increase the {{IL|Approximate Value of Your Skeleton in Pennies}}. | ||