On a Heist (Guide)/Cards
Card overview[edit]
The following table gives an overview of the requirements to play cards safely, depending on your Heist difficulty.
Heist Difficulty | Always playable | Has additional requirements | Safe option requires | No safe option | List of additional requirements |
---|---|---|---|---|---|
Shuttered | 8 | 2 | 3 | 1 |
|
Triple-Bolted | 6 | 2 | 4 | 2 |
|
Well-Guarded | 4 | 4 | 4 | 2 |
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Perilous | 3 | 6 | 4 | 1 |
|
Cards sorted by [edit]
The difficulty of the Heist is represented by the quality. While some cards appear on any Heist, most cards only appear on certain difficulties. For the most part, a "basic" card from lower difficulties is replaced by an "advanced" card on higher difficulties. While there is no mechanical connection, many of the replacements are thematically connected. The table below shows how the composition of your deck will change with the difficulty.
Cells labeled "No Risk" correspond to a card being available that always has an option available which does not lower . Other cells represent options, challenges, or resources needed to avoid losing Cat-Like Tread. Cells labeled with do not have any way to avoid possible loss, and should be avoided.
1 represents a progress of 1 . Percentages represent luck rolls that grant that much progress upon success.
Basic Card | Best Basic Option | Best Advanced Option | Advanced Card | |
---|---|---|---|---|
Always Present | ||||
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||||
With Escape route | ||||
Replaced at Triple-Bolted | ||||
Replaced at Well-Guarded |
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|
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Replaced at Perilous | ||||
Cards grouped by [edit]
Shuttered | Triple-Bolted | Well-Guarded | Perilous |
---|---|---|---|
[1] | |||
[2][3] | |||
[2] | [2] | ||
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