Assist (Tracklayers Leader)/Aid in the Liberation
A player-created Guide is available for this content: The City of the Tracklayers (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
Occurs with Standard Frequency
Can not be discarded except by effects clearing your hand.
Options:
Reveal the rifts within the Bazaar
- Spoiler Unlocked with ,
Success
Would you call yourself a double agent?
- Habituated to the Hinterland is increasing… (+1 CP)
- Advancing the Liberation of Night is increasing… (+1 CP, up to level 50)
- You've lost 5 x Proscribed Material
Help hide the refugees (Liberationist)
- Spoiler Unlocked with is: January, 5, is: Liberationist, Radical Liberationist, Liberationist-Prehistoricist, or Emancipationist-Liberationist
Challenge information
Broad, 180 || 123 - very chancy (41%) || 153 - chancy (51%) || 183 - modest (61%) || 213 - very modest (71%) || 244 - low-risk (81%) || 273 - straightforward (91%) || 300 - straightforward (100%)
Narrow, 7 (50% base) || 3 and below - almost impossible (10%) || 4 - high-risk (20%) || 5 - high-risk (30%) || 6 - tough (40%) || 7 - very chancy (50%) || 8 - chancy (60%) || 9 - modest (70%) || 10 - very modest (80%) || 11 - low-risk (90%) || 12 and above - straightforward (100%)
Success
With the will of the people
- Persuasive is increasing…
- Habituated to the Hinterland is increasing… (+1 CP)
- The City Waning is dropping… (-1 CP)
- You've gained (220 + Efficiency) x Hinterland Prosperity
Failure
Unsuccessful
- Tracklayers' Displeasure is increasing… (+1 CP)
- Habituated to the Hinterland is increasing… (+1 CP)
Help hide the refugees (Non-Liberationist)
- Spoiler Unlocked with , 5
Locked with is: Liberationist, Radical Liberationist, Liberationist-Prehistoricist, or Emancipationist-Liberationist
Challenge information
Broad, 180 || 123 - very chancy (41%) || 153 - chancy (51%) || 183 - modest (61%) || 213 - very modest (71%) || 244 - low-risk (81%) || 273 - straightforward (91%) || 300 - straightforward (100%)
Narrow, 7 (50% base) || 3 and below - almost impossible (10%) || 4 - high-risk (20%) || 5 - high-risk (30%) || 6 - tough (40%) || 7 - very chancy (50%) || 8 - chancy (60%) || 9 - modest (70%) || 10 - very modest (80%) || 11 - low-risk (90%) || 12 and above - straightforward (100%)
Success
Better
- Persuasive is increasing…
- Habituated to the Hinterland is increasing… (+1 CP)
- The City Waning is dropping… (-2 CP)
- You've gained (220 + Efficiency) x Hinterland Prosperity
Failure
Unsuccessful
- Persuasive is increasing…
- Habituated to the Hinterland is increasing… (+1 CP)
- Tracklayers' Displeasure is increasing… (+1 CP)
- [Airs of Passengers change…] (random) (hidden)
Feed powerful contacts to the dark
- Spoiler Unlocked with is: Between Moulin's Wastes and the Cold of Hurlers, Where No One Else Would Care to Live
Challenge information
Narrow, 3 (50% base) || 0 - tough (35%) || 1 - tough (40%) || 2 - very chancy (45%) || 3 - very chancy (50%) || 4 - chancy (55%) || 5 - chancy (60%) || 6 - modest (65%) || 7 - modest (70%) || 8 - very modest (75%) || 9 - very modest (80%)
Success
Diminishing
- Habituated to the Hinterland is increasing… (+1 CP)
- Advancing the Liberation of Night is increasing… (+1 CP, up to level 50)
- You've gained (220 + Efficiency) x Hinterland Prosperity
Failure
Diminishing
- Habituated to the Hinterland is increasing… (+1 CP)
- Advancing the Liberation of Night is increasing… (+1 CP, up to level 50)
- Wounds is increasing… (+1 CP)
- Scandal is increasing… (+1 CP)