Weekly Activity Checklist
Early MYN Content and Onwards |
There are a number of activities available once a week that are either reset by or through other living stories. There are also a number of world qualities that change week to week, and this guide is meant to be a quick reference guide to those, to ensure that any you are interested in are not missed.
Time, the Healer[edit]
is a living story that triggers one week from when you first create your account, and then every week thereafter at the same time. This is where the majority of the weekly resets happen.
Scars Heal, Memory Fades[edit]
These changes occur with every arrival of Time, the Healer (TtH), and do not require qualities from later stories.
Menace Reduction[edit]
TtH reduces Wounds by 2 change points, and the other common Menaces (Nightmares, Suspicion, Scandal) by 1 point each.
Favourable Circumstance[edit]
Every week, you gain a . You can use this from Send a Message to a Contact to immediately draw particular opportunity cards; the various faction cards, A Presumptuous Little Opportunity, An Unsigned Message, or The Lady in Lilac (during the Feast of the Exceptional Rose).
A Beneficence[edit]
Each week a card appears in your opportunity deck called An Invitation to Linger, refreshing 10 actions. Make sure you've cycled through your opportunity deck enough each week to have drawn it.
Mired in Mail[edit]
When reading letters from other players, you become , gradually decreasing the stat bonus from of reading these letters. Each week, the quality resets. See Social Actions (Guide) for details.
Free Evenings[edit]
Every week, you have 5 s which may be spent in social activities with other players. The most common of these is proabably Share a pot of tea at Beatrice's Tea Shop for , , and Menace reduction; this does not use up an evening until accepted by the recipient. Tier 2 Persons of Some Importance can instead offer patronage in their specialised attribute; both sending the invitation and attending the lesson cost 1x . See Social Actions (Guide) for details.
Making Waves and Notability[edit]
If your is lower than your , you will lose 1 point of . Your is then halved, whether or not you lost .
Backstage at Mrs Chapman's[edit]
You can use to explore Behind Closed Doors at Horatia's and eventually to Speak to Mrs Chapman for a reward. This story can be advanced once each week. See The Season in Soup (Guide) for details.
A Fair Week's Pay[edit]
If you have a Profession when Time, the Healer comes, you will be granted . You can then trade this anywhere in London using 4 actions on A Professional Reward to receive the rewards of your labour. See Professions (Guide) for details.
- This is still available if:
- You see the storylet A Professional Reward anywhere in London.
- You still have in the Curiosities section of your inventory.
- You actually have a profession to claim payment from.
Your payment also includes a , of which you can have up to 4. You can exchange 1 for a complete set of Second Chances, use 2 to lose half of a Menace, or spend all 4 for a .
- You will not gain another if:
- You still have in the Curiosities section of your inventory.
- You are currently unemployed (no Profession).
The Merry Gentleman's Walls[edit]
With at 5 or greater, you may encounter an eight-fingered fellow via a Ubiquitous card in London or the Upper River. There are several ways to interact with him, some exclusive to the Hinterland, but the simplest, most polite, and riskiest is to simply greet him. This is a Watchful challenge that drastically increases in difficulty with your own base Watchful and eventually becomes almost impossible. Failure gives the Burden , which increases by 1 but also increases build-up. On success, you instead gain the Boon , decreasing buildup and again increasing by 1. Either of these dismiss the Merry Gentleman from your deck while active, and fade away once comes.
Not to be Trifled With[edit]
The Boon grants +1 Dreaded, making it very helpful for advancing to higher levels of Notability. It can be gained once per week by hiring a killer to retaliate against another player character, or by riding in the Upper River.
Irrigo[edit]
After a trip to the , you will gain . gives , which unlocks a storylet of the same name available anywhere in London. Playing it will clear your and allow you to return to the Nadir. See Cave of the Nadir (Guide) for details.
- This is still available if:
- You still have the Circumstance Quality .
- You see the storylet Fleeting Recollections anywhere in London.
- You do not have in the menace tracker.
War in Parabola[edit]
Each week, you will lose . This must be at 0 to select a Cause of War and begin a new Parabolan campaign. See Parabolan War (Guide) for details.
Rewards of Ambition[edit]
Once you've completed your Ambition and become A True Denizen of the Neath, you'll gain the quality , which increases by 1 every week. Once it reaches 4, you may collect The Rewards of Ambition anywhere in London, resetting it to 1.
Bone Market[edit]
Every week, will decrease by 4. When this is less than 4, you can once again access multiplicative rewards in . See Bone Market (Guide) for details.
Railway Board Meetings[edit]
Each week in , you can Convene a Board Meeting of the Great Hellbound Railway to vote on topics such as expanding the railroad or paying dividends. You can do this a second time if you have yet to complete the railroad. See Railway Board (Guide) for details.
- This is still available if:
- You do not have the Story Quality .
- You have not completed the railroad, and you do not have the have the Story Quality .
- The storylet Help from the Board Secretary is available in Moloch Street.
Infernal Tourism[edit]
Regardless of others' curses, you may only go to Hell once a week, from . Doing so allows you to work toward gaining . See Marigold Station (Guide) for details.
The Starved Embassy[edit]
You may exchange gifts with the Starved Men once a week in .
- This is still available if:
- You do not have the Story Quality .
- The storylet A Cultural Exchange is available in Watchmaker's Hill.
SMEN[edit]
If you are currently Seeking, you may end up with from the cards. Each week you can take one of those actions again.
Holidays[edit]
These qualities recur with during seasonal events, mainly Christmas.
SNOWBOUND![edit]
Snow will prevent you from being able to reach your lodgings during Christmas time. Each week you will need to clear it with the storylet SNOWBOUND!, and as a consequence also gain an .
- This is still available if:
- You currently do not have the Story Quality
- When you go to you see the storylet SNOWBOUND!
Christmas Cards[edit]
During Christmas you will gain each week to send out. If you Send a Christmas Card your friend will get a stat boost, 3 Second Chances, and lose 8 CP of the related menace.
Living Stories[edit]
Some later stories are not tied to , instead resetting one week from when they were activated. This can lead to the collection date shifting slightly as you play.
Sacroboscan Histories[edit]
When you visit and choose to replay a prior event with Search out the lost histories of London, you will receive the quality , preventing you from replaying the story again. See The Sacroboscan Calendar (Guide) for more details.
Castellan's Gifts[edit]
Once you have appointed someone as , you can receive an item worth 125 Scrip if you travel to , Seek admittance to the castle and Accept a gift from Balmoral's Castellan.
Waters of the Wellspring[edit]
In , you can undergo an expedition to . Once there, you can Bathe in the waters for a temporary Boon that increases . Owners of a Crooked-Cross don't need the boon, and can instead anoint the tool of their trade for various rewards. Both actions grant , and the subsequent option to Collect some Wellspring water increases it; you cannot benefit again from the Wellspring for a week.
Reports from Khan's Heart[edit]
After acquiring An Agent of No Consequence in , you can receive a weekly reward of when you Receive the latest 'reports' from your 'agent'. See Khaganian Intrigue (Guide) for details.
World Qualities[edit]
Some world qualities change weekly on a rotating or random basis.
Monday[edit]
-
- is rotated to the next week. (Currently: 3)
- See The Season in Soup (Guide) for details
- Rat Market qualities change at 11AM UTC.
- closes. (Currently: Closed)
- is selected randomly. (Currently: West)
- is selected randomly. (Currently: Hard)
- rotates to the next week. (Currently: Vial-Vane)
- rotates as needed to correspond with the true season. (Currently: Spring)
- See The Rat Market (Guide) for details.
Tuesday[edit]
- qualities change at 11AM UTC.
- is selected randomly. (Currently: Antiquity)
- is selected randomly. (Currently: A Dreary Midnighter)
- is selected randomly. (Currently: Insects)
- See Assembling a Skeleton (Guide) for details.
- The Khanate qualities change at 11AM UTC.
- Hearts' Game Season rotates to the next season on the first Tuesday of each month.
Thursday[edit]
- quality changes at 2PM UTC.
- rotates to the next week. (Currently: 4)
- See The Sacroboscan Calendar (Guide) for details.
Friday[edit]
- Rat Market quality changes at 11AM UTC.
- opens. (Currently: Closed)
- See The Rat Market (Guide) for details.