Category:Extraordinary Implication Gain
From Fallen London Wiki (Staging)
(Redirected from Category:Extraordinary Implication Sources)
Actions which give out Extraordinary Implication.
For a list of uses (cards/storylets it unlocks, and actions requiring it), see Category:Extraordinary Implication.
Card based
- A casket marked with a familiar name (requires access to Nadir)
Repeatable
- Recover the haul of an Eccentric Burglar and reaching Cat: Getting Warmer 60+
- Steal Tales of Terror from a noted author and upconvert
- Breed the Somnolent Hyaena 2
- Ask about those stones out in the frozen patch of Neath (Railway Persuasive check)
- Request another demonstration (requires access to Parabola)
Pages in category "Extraordinary Implication Gain"
The following 200 pages are in this category, out of 273 total.
(previous page) (next page)A
- A casket marked with a familiar name
- A chance to hinder the Heroic Archaeologist
- A chance to hinder the Lugubrious Seamstress
- A chance to hinder Virginia
- A closer look at the Velocipede Squad (20 FATE)
- A fellow spirit recognised
- A glass of the good port (3 FATE)
- A lovely place for a lecture
- A notable success – still in residence?
- A Shrine of the Deep Blue Heaven
- A singular phrase
- A stroll in Tyrant's Gardens
- A summons from the Smouldering Herald
- A supply cache! (20 FATE)
- A visit to the Museum of Mistakes
- A word with the Bishop of St Fiacre's
- Address the Prime Cut on your plate
- Allow the Immaculate Eel to swim in the water
- An empty casket
- And here you are hard at work
- Approach a figure on the shore
- Approach the Roguish Semiotician
- Argue with the Unreconstructed Cynic (Acquainted)
- Ask a dinner companion
- Ask about her reservations
- Ask about Mutton Island
- Ask about the Drowning Feast
- Ask about the Sacristan's interrogation
- Ask about the Waste's true causes
- Ask about them
- Ask about those stones out in the frozen patch of Neath
- Ask around 5
- Attack Mr Fires for his role in founding the Orphanage
- Attempt to escape from a cage
- Attend the ceremony
- Attract a companion for the rest of the evening
- Await a verdict on Gondoliers v Society Matron (Defence)
B
- Bear witness to a lamp-cat ritual
- Become a Midnighter
- Bid farewell to the Hybrid
- Both of them are rather charming...but let's not take any chances. (6 FATE)
- Breed the Somnolent Hyaena 2
- Breed the Tomb-Lion 2
- Bribe the enraged Gondoliers with the sweet taste of retribution
- Browse the Edifice of the Unveiled Lie
C
- Call Mr Fires a scourge on London's working class
- Called by the tree
- Catch up with the Wayward Historian
- Cats
- Challenge a friend to a Contest of Blood
- Challenge Monsieur Pleat
- Charm your way into the committee room
- Claim a box marked "FAULTY ORDNANCE: DO NOT USE".
- Collate your findings
- Concentrate less
- Conclude a volume of your memoirs
- Conclude your study of Starved secretions
- Confess the truth to the Lieutenant
- Consult the Abbot-Commander
- Contemplate a Crystallised Curio
D
- Deal yourself in
- Deepen your acquaintance with Prisoner's Honey (DREAM OF A CITY)
- Deliver a load of sphinxstone (Waswood)
- Dig, and see for yourself
- Discordant Ripples (Frozen) 5
- Discordant Ripples (Mouth) 1
- Discover the pretender
- Discuss the Dilmun Club (Loyalties 2)
- Discuss the Dilmun Club (Loyalties 3)
- Discuss the Dilmun Club (Loyalties 4)
- Discuss the Discordance
- Discuss the Disembarked Deviless' research
- Discuss the Hurlers again
- Discuss the Implacable Detective's map
- Distract the Navy's investigators
- Do you know...I think both of them are rather charming.
- Don't research a parasitic property law
- Draw out as many answers as you can
E
F
- Feed a hybrid to the Hybrid
- Find out the hard way
- Find the Caprine Vagabond in the herd (Law Stricken)
- Follow (Light Fingers
- Follow (Light Fingers)
- Follow a light into the trees (6 FATE)
- Follow one thread to the end
- Follow the Merry Gentleman
- Follow the Merry Gentleman (Tracklayers' City)
- Follow them up the path
- From across white walls
G
H
L
- Learn more about F.F. Gebrandt's platform (The Waswood)
- Learn more about Madame Shoshana's platform (The Waswood)
- Learn more about Mrs Plenty's platform (The Waswood)
- Learn more about the Captivating Princess' platform (The Waswood)
- Learn more about the Jovial Contrarian's platform (The Waswood)
- Leave her to her muddy paramour
- Leave the barge (The Cedar-Woods)
- Let him be
- Look closer 2
- Look into the water 0
M
P
- Pay a call on the Unlikely Florist
- Pluck something from the water
- Ply it with aspic dosed with its own drug
- Ply it with aspic dosed with Mr Spices' drug, then stow away aboard
- Pore over your maps
- Pour a drink for another Steward
- Prepare a report on the contents of London's 'rain'
- Promise that Mr Fires will be overthrown
- Put the thought aside
R
- Rain 2
- Ram the lifeberg and claim a piece of it!
- Read out your Tales of Terror at a Summerset College Senior Common Room
- Recognise a well-known pain (Heart's Desire)
- Recognise a well-known pain (Nemesis)
- Remnants of the war
- Request a demonstration (Ophidian Gentleman)
- Request another demonstration
- Return her secrets to her
S
- Search for meaning in the rearragements
- Search the city for vagrant streets
- See this history made theatre
- Sell your Theosophistical conclusions
- Slander Mr Slowcake (The Waswood)
- Smash the statue
- Solving a case: seek knowledge from your infernal contacts
- Something funereal
- Spare a moment to ponder the mysteries of Hillchanger Tower
- Speak to the Mayor (The Waswood)
- Speak to the Postlapsarian Synod on the Eucharist
- Speak to the Urchins
- Speak with the Steward
- Speak with the Steward 2
- Speak with the Steward 3
- Speak with the Steward 4
- Spray the Scuttling Shell with your bottle (2nd time)
- Spy on London's Embassy
- Step into the ring and fight patiently
- Step into the ring and fight without mercy
- Stop and watch
- Study drowned architecture
- Study your journals with a learned colleague
- Sunless Skies
- Surrender some of your Attar
T
- Take part in the chorus
- Take tea with her (Deeper Discordant Studies)
- Take tea with her (The Steward's Oath)
- Take your leave (Orchard House)
- Take your prize
- Talk to him about the Tomb-Colonies (2)
- Talk to the Amanuensis (The Waswood)
- Tell a good sister what you've learned
- Tell her your own story
- The cat
- The finest kind of madness
- The Militant Curate
- The pair
- The skull
- The Third Choice: Ascend
- To the garden
- Trade your Collection of Curiosities for five Puzzling Maps
- Treat with the kitten
- Try and glimpse the wings
- Try to calm the Inspector down