Editing Offer her a guardian 2
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{{Action | {{Action | ||
− | |||
|Icon = bone11.png | |Icon = bone11.png | ||
|From Storylet title = The Efficient Commissioner's Nightmare | |From Storylet title = The Efficient Commissioner's Nightmare | ||
+ | |ID = 242956 | ||
|Description = One with even more arms than she possesses. | |Description = One with even more arms than she possesses. | ||
|Unlocked with = {{Unlock|Dangerous Gains|7}}, {{Unlock|Skeleton in Progress|100}}, {{Unlock|Skeleton: Arms|8 x}} | |Unlocked with = {{Unlock|Dangerous Gains|7}}, {{Unlock|Skeleton in Progress|100}}, {{Unlock|Skeleton: Arms|8 x}} | ||
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|Success summary = You summoned your skeleton to hold the Commissioner and stop the fire. | |Success summary = You summoned your skeleton to hold the Commissioner and stop the fire. | ||
}} | }} | ||
− | {{Variant table|Condition = Skeleton: Skulls|Condition alias = | + | <noinclude>{{Variant table |
− | | | + | |Condition = Skeleton: Skulls |Condition alias = Skull |Effect = Remark on the number of skulls |
− | |Value 1 = | + | |Value 0 = 0 |
− | | | + | |Effect 0 = Its lack of skulls does not trouble her. |
− | }} | + | |Value 1 = 1 |
− | *{{Gain|A Hunter's Instinct for Nightmares|1 x | + | |Effect 1 = It puts its skull close to her ear to murmur assurances, as though she were a baby with colic. |
− | + | }}</noinclude> | |
+ | * {{Gain|A Hunter's Instinct for Nightmares|1 x}} | ||
{{Redirect|Waking the Efficient Commissioner}} | {{Redirect|Waking the Efficient Commissioner}} | ||
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|Failure description = First you must align the mirrors in the Bone Market around your skeleton[…] Parabola clothes the bones in life, and for a moment the skeleton body is fused with your own, its torso joined to your back, its limbs your limbs. […] | |Failure description = First you must align the mirrors in the Bone Market around your skeleton[…] Parabola clothes the bones in life, and for a moment the skeleton body is fused with your own, its torso joined to your back, its limbs your limbs. […] | ||
}} | }} | ||
− | *{{ | + | *{{Increase|Wounds|+0 cp}} (no idea what might impact this) |
− | *{{ | + | *{{Increase|Nightmares|+1 cp}} |