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  • |From Storylet title = A Carriage, A Conversation, A Light Caper (Cheery Man) |Locked with = {{Lock|Destination Approaching|4}}, {{Lock|A Place of Greater Safety}}
    900 bytes (125 words) - 10:38, 23 May 2022
  • |From Card/Storylet title = A Carriage, A Conversation, A Light Caper (Cheery Man) |Locked with = {{Lock|Destination Approaching|4}}, {{Lock|A Place of Greater Safety}}
    1 KB (151 words) - 07:19, 13 September 2023
  • |From Storylet title = A Carriage, A Conversation, A Light Caper (Cheery Man) |Locked with = {{Lock|Destination Approaching|4}}, {{Lock|A Place of Greater Safety}}
    927 bytes (139 words) - 10:58, 23 May 2022
  • |From Card/Storylet title = A Carriage, A Conversation, A Light Caper (Last Constable) |Locked with = {{Lock|A Place of Greater Safety}}, {{Lock|Destination Approaching|4}}
    1 KB (171 words) - 16:05, 16 May 2022
  • |From Card/Storylet title = A Carriage, A Conversation, A Light Caper (Last Constable) |Locked with = {{Lock|A Place of Greater Safety}}, {{Lock|Destination Approaching|4}}
    1 KB (168 words) - 12:44, 16 May 2022
  • |From Card/Storylet title = A Carriage, A Conversation, A Light Caper (Last Constable) |Locked with = {{Lock|A Place of Greater Safety}}, {{Lock|Destination Approaching|4}}
    1 KB (196 words) - 12:47, 16 May 2022
  • |From Storylet title = A Furtive Meeting |Description = She needs a look out, a bodyguard, a friend.
    750 bytes (114 words) - 14:59, 11 March 2022
  • |From Card/Storylet title = A Carriage, A Conversation, A Light Caper (Cheery Man) ...old graves [...] The Cheery Man guides you [...] simple stone edifice with a golden door. He unlocks the door [...].
    717 bytes (104 words) - 13:04, 15 March 2022
  • |From Card/Storylet title = A Carriage, A Conversation, A Light Caper (Last Constable) ...ne edifice with a golden door. She unlocks the door and steps inside, into a sudden light.}}
    733 bytes (108 words) - 13:04, 15 March 2022
  • |From Storylet title = A Familiar Rendezvous ...ion = "[…]There's a cab waiting outside.[…]'Ere, give me a hand, […]" It's a long and slow walk […] the cab waits patiently […]
    740 bytes (110 words) - 14:59, 11 March 2022
  • ...n menaces increase the same way as other qualities: it takes 1 CP to raise a menace to level 1, another 2 CP to raise it to level 2, etc. ...Watchful things. If a menace reaches level 8, the consequences send you to a penalty location, where you'll have to spend actions and maybe resources to
    49 KB (7,390 words) - 12:53, 7 May 2024