Editing The Tale of the Clay Highwayman (Guide)
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:{{IL|Seeing Banditry in the Upper River}} 8 | :{{IL|Seeing Banditry in the Upper River}} 8 | ||
:{{IL|In Corporate Debt}} less than 7 | :{{IL|In Corporate Debt}} less than 7 | ||
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− | + | :[[Captured by the Clay Highwayman!|'''SPOILERS''']] - I recommend finding out for yourself. | |
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If you want to raise Banditry in a hurry, [[Invite the Gracious Widow to the Board]] and then use a Board Meeting to [[propose special consideration to certain charitable groups]]. | If you want to raise Banditry in a hurry, [[Invite the Gracious Widow to the Board]] and then use a Board Meeting to [[propose special consideration to certain charitable groups]]. | ||
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:{{IL|a hidden camp nestled in the woods of Balmoral}} | :{{IL|a hidden camp nestled in the woods of Balmoral}} | ||
− | The quality {{IL|Waiting on a Ransom}} acts as timer limiting how long you spend in the Clay Highwayman's camp. During that time, play cards to increase {{IL|Investigating...}} or {{IL|Fascinating...}}. Spend those qualities to increase {{IL|The Tale of the Clay Highwayman|Appearance=The Tale...}}, ideally reaching level 3 before exiting, or else you will need to return to continue | + | The quality {{IL|Waiting on a Ransom}} acts as timer limiting how long you spend in the Clay Highwayman's camp. During that time, play cards to increase {{IL|Investigating...}} or {{IL|Fascinating...}}. Spend those qualities to increase {{IL|The Tale of the Clay Highwayman|Appearance=The Tale...}}, ideally reaching level 3 before exiting, or else you will need to return to continue the story. |
Players who wish to play optimally may wish to have 5 levels each of {{IL|Investigating...}} and {{IL|Fascinating...}} before entering. Excess levels will be wasted. | Players who wish to play optimally may wish to have 5 levels each of {{IL|Investigating...}} and {{IL|Fascinating...}} before entering. Excess levels will be wasted. | ||
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The Clay Highwayman's camp will be temporarily unavailable until you continue the story in {{IL|Wolfstack Docks}}. Depending on your choices there, the next step may be a Living Story. Don't zail to Polythreme, you won't find him there. | The Clay Highwayman's camp will be temporarily unavailable until you continue the story in {{IL|Wolfstack Docks}}. Depending on your choices there, the next step may be a Living Story. Don't zail to Polythreme, you won't find him there. | ||
− | + | Conclude the story at the Camp. | |
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− | Conclude the story at the Camp | ||
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[[Category:Guides]] | [[Category:Guides]] |