Editing Zailing (Guide)
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If your destination is in the same region as you, you will need 80 {{IL|Zailing...}} and not gain any {{IL|Zee Legs}}. Otherwise, you will need 160 or 220 {{IL|Zailing...}} and gain {{IL|Zee Legs|1 x}} per region on your way, except for your destination region, where you will only need 80. Discounting currents, this means that returning to {{IL|Home Waters}} (the easiest region) even from [[#Locations|safe ports]] is generally a bit more difficult than leaving from there but don't fret -- everybody [[Into Dark Water|returns]] to London [[Thursday, __th of ____, ____|eventually]]. | If your destination is in the same region as you, you will need 80 {{IL|Zailing...}} and not gain any {{IL|Zee Legs}}. Otherwise, you will need 160 or 220 {{IL|Zailing...}} and gain {{IL|Zee Legs|1 x}} per region on your way, except for your destination region, where you will only need 80. Discounting currents, this means that returning to {{IL|Home Waters}} (the easiest region) even from [[#Locations|safe ports]] is generally a bit more difficult than leaving from there but don't fret -- everybody [[Into Dark Water|returns]] to London [[Thursday, __th of ____, ____|eventually]]. | ||
− | The table below shows how much progress is needed to reach the next region or your chosen area. | + | The table below shows how much progress is needed to reach the next region or your chosen area. Options that give half speed are considered 0.5 actions. |
{| class="article-table" | {| class="article-table" |