Archaeology expedition: knowledge of the field
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The wonders of the Forgotten Quarter shall be uncovered. But how, exactly does one go about it?
Options:
Consult the University
- Spoiler
Challenge information
Broad, 63 || 44 - very chancy (41%) || 54 - chancy (51%) || 65 - modest (61%) || 75 - very modest (71%) || 86 - low-risk (81%) || 96 - straightforward (91%) || 105 - straightforward (100%)
Success
'...rat-made pick-axes are best, and they also can supply dynamite... '
- Watchful is increasing…
- You've gained 63 x Whispered Hint
Rare Success
You are not the first to consult me this week
- Watchful is increasing…
- You've gained 63 x Whispered Hint
Failure
'...and then the poor fellow went quite mad... '
- Watchful is increasing…
- Nightmares is increasing… (+? CP)
Speak to private individuals
- Spoiler Unlocked with 70–80
Challenge information
Broad, 100 || 69 - very chancy (41%) || 85 - chancy (51%) || 102 - modest (61%) || 119 - very modest (71%) || 135 - low-risk (81%) || 152 - straightforward (91%) || 167 - straightforward (100%)
Success
"... 'alf a dozen Clay Men fer labour, and big 'ammers too... "
- Persuasive is increasing…
- You've gained 1-100 x Whispered Hint
- Dangerous is increasing… (+5 CP, up to level 200 + )
- [The Airs of the Forgotten Quarter wistfully change…] (random, 1-90)
Alternative Success
"... wot, another one? Must be something good down there... "
- Persuasive is increasing…
- You've gained 1-15 x Appalling Secret
- Dangerous is increasing… (+5 CP, up to level 200 + )
- [The Airs of the Forgotten Quarter wistfully change…] (random, 1-90)
Failure
'... you're a bloody fool if you go in there, guv... '
- Persuasive is increasing…
- Nightmares is increasing… (+1 CP)
- [The Airs of the Forgotten Quarter wistfully change…] (random, 1-90)