Editing Assembling a Skeleton (Guide)

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** While Amphibians require ''exactly'' four {{IL|Skeleton: Legs|short=yes}}, Reptiles will accept a range of legs between zero and four.
 
** While Amphibians require ''exactly'' four {{IL|Skeleton: Legs|short=yes}}, Reptiles will accept a range of legs between zero and four.
 
** While Insects require ''exactly'' six legs, they accept a range of wings between zero and four.
 
** While Insects require ''exactly'' six legs, they accept a range of wings between zero and four.
* Skeletons built from any of the human ribcages can only be declared as Human or Ape (or Chimera). Skeletons built from non-human ribcages cannot be declared Human/Ape but can be declared as any other type. The {{IL|Thorned Ribcage}} is unique in that it can be used for any type of skeleton.
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* Skeletons built from any of the human ribcages can only be declared as primates (Human, Monkey, Ape) or Chimeras. Skeletons built from non-human ribcages cannot be declared primates but can be declared as any other type. The {{IL|Thorned Ribcage}} is unique in that it can be used for primate or non-primate skeletons.
 
* Human, Ape, Monkey, and Curator skeletons (and Chimeras) are the only types that have {{IL|Skeleton: Arms|short=yes}}. These are also the types which cannot be [[#World Qualities|fashionable]], meaning Arms cannot have their value increased by fads.
 
* Human, Ape, Monkey, and Curator skeletons (and Chimeras) are the only types that have {{IL|Skeleton: Arms|short=yes}}. These are also the types which cannot be [[#World Qualities|fashionable]], meaning Arms cannot have their value increased by fads.
 
* The {{IL|Carved Ball of Stygian Ivory}} uses up a {{IL|Skeleton: Skulls Needed|Appearance=Neck Slot}} but does '''not''' increase the count of {{IL|Skeleton: Skulls|short=yes}}. Use these to address a mismatch between the necks available on your torso and the skulls expected for your skeleton type.  
 
* The {{IL|Carved Ball of Stygian Ivory}} uses up a {{IL|Skeleton: Skulls Needed|Appearance=Neck Slot}} but does '''not''' increase the count of {{IL|Skeleton: Skulls|short=yes}}. Use these to address a mismatch between the necks available on your torso and the skulls expected for your skeleton type.  

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