Assembling a Skeleton (Guide)/Skeleton Types

From Fallen London Wiki (Staging)
World Qualities:
Preferred Quality:
Preferred Type:
Insects
Occasional Buyer:
A Dreary Midnighter
Diplomat's Fascination:
Amphibian Skeletons
Reference Tables:

This table is included in the Skeleton Guide, but can also be bookmarked separately for players who want just want a reference sheet, without the accompanying strategy guide.

Skeleton Type Requirements
Animal Torso Skulls Arms Legs Wings Fins Tails Tentacles Mania Bonus Other
Chimera Any Any Any Any Any Any Any Any N/A N/A
Humanoid 10-20 1 2 2 0 0 0 Any N/A N/A
Ape 10-20 1 4 0 0 0 0 Any N/A N/A
Monkey 10-20 1 4 0 0 0 1 Any N/A N/A
Bird 20+ Any 0 2 2 0 0-1 Any 10% Study of Avian Anatomies
Amphibian 20+ 1 0 4 0 0 0 Any 10% Account of Frogs etc.
Reptile 20+ 1 0 0-4 0 0 1 Any 10% Account of Frogs etc.
Fish 20+ 1 0 0 0 2+ 0-1 Any 15% Anatomies of Aquatic Life-forms
Insect 20+ 1 0 6 0-4 0 0 Any 15% Survey of Arachnids and Insects
Spider 20+ 0 0 8 0 0 0-1 Any 15% Survey of Arachnids and Insects
Curator Any 1 2 2 2 0 0 Any N/A Connected: The Masters 3


Torso to Skeleton Types[edit]

This table shows which creature types can be made from each torso, and which major intermediate steps may be required that might be inefficient or inconvenient.

 ✓ : Ready to build
 : Tentacles must be used to get the correct arrangement of limbs
 : More joints must be added
 : Ivory caps required to get the correct number of skulls
 : Built-in tail needs to be removed.
: Segments added as tails needed to get the correct amount of limbs. Two of these can be substituted with .
*: Segments added as skulls needed to get the correct amount of limbs. Can be substituted with + .

Torso Humanoid Ape Monkey Reptile Amphibian Bird Fish Spider Insect Curator
1x
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1x
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1x
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1x
1x
1x 1x
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6x 1x
7x
1x
6x
1x
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6x
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1x
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1x
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2x
1x 1x
1x
1x
1x 1x
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7x 7x 7x 1x
8x
1x
7x
1x
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7x
1x
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1x
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2x
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1x
1x
1x
1x
2x 1x
3xlink=Put a Withered Tentacle on your (Skeleton Type) alt=
2x
1x
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2x 2x
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3x
1x
2x
1x
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2x
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4x
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5x
1x
4x
1x
3xlink=Put a Withered Tentacle on your (Skeleton Type) alt=
4x
1x 1x 1x *
1x
2x 2x