Bring the scintillack miners some 'refreshments'
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From: Low Tide in the Scintillack Pools
A few beers would surely impede their efforts – and nobody would be able to question your generous spirit.
Game Instructions: This will slow down the miners' progress.
Challenge information
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- 103 - very chancy (41%)
- 128 - chancy (51%)
- 153 - modest (61%)
- 178 - very modest (71%)
- 203 - low-risk (81%)
- 228 - straightforward (91%)
- 250 - straightforward (100%)
Success
On the house
[…] you have the […] attention of the entire mining team. […]
[…] two more firkins later, the work team has arranged itself in an unsteady circle, belting out the sixteenth verse of a[…] shanty concerning a zailor with lovers in every kingdom of the Presbyterate. […][Find the rest of the story at https://www.fallenlondon.com]
- Persuasive is increasing…
- Scintillack rattles by rail and pulley towards the maw of the Iron & Misery Co. Clarifying Station. (Decreases Iron & Misery Scintillack Extraction by 3 CP)
- Feline Argentation is increasing… (+[1 + Receptivity] CP)
- You've gained 1 x Tides of Port Cecil:
- You've gained 4 x Memory of Distant Shores
Failure
Dangerous working conditions
[...] Perhaps the shouts are louder, more slurred. [...] some close calls with the harnesses. [...] beer is a luxury, not an impediment. Unable to coax them into indolence, you only manage to delay the mining for as long as it takes each miner to drink their fill [...]
- Persuasive is increasing…
- Feline Argentation is increasing… (+[1 + Receptivity] CP)
- You've gained 1 x Tides of Port Cecil: