Coordinate the crew

From Fallen London Wiki (Staging)
Sailor2.png
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This page contains details about Fallen London Actions.

From: 'We're not going to make it!'


You need a dozen zailors, a dozen harnesses, a dozen boathooks, and three dozen tots of rum.

Game Instructions: Success will gain some progress.


Challenge information

Narrow, 9 (50% base)

  • 5 and below - almost impossible (10%)
  • 6 - high-risk (20%)
  • 7 - high-risk (30%)
  • 8 - tough (40%)
  • 9 - very chancy (50%)
  • 10 - chancy (60%)
  • 11 - modest (70%)
  • 12 - very modest (80%)
  • 13 - low-risk (90%)
  • 14 and above - straightforward (100%)

The above difficulty is for 2.

Each point of increases the base difficulty by 6 points.

Success

Short straws, shorter tempers

You order the helmsman to advance the ship very, very slowly. […] your […] team brandish boathooks at each box in turn, nudging them clear of the craft. They do their jobs with consummate skill, and […] invent several fascinating and graphic new epithets for you.

[Find the rest of the story at https://www.fallenlondon.com]

Failure

Zailor's courage

You have […] to fetch the zailor you sent to fetch the zailor you sent to fetch the rum. It seems that a good number of the crew thought it was just what they needed to steady their nerves. Steady them it may have, but the ship will not be so lucky.

[Find the rest of the story at https://www.fallenlondon.com]