Editing Cross the Threshold (Low Glasswork)

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|Game Instructions = Do not do this.
 
|Game Instructions = Do not do this.
 
|Unlocked with = {{Unlock|Watchful|Appearance=Memory is fleeting.}} {{Unlock|Persuasive|Appearance=The past is a foreign country.}} {{Unlock|Shadowy|Appearance=We believe what we want to.}} {{Unlock|Dangerous|Appearance=Glass cuts.}}
 
|Unlocked with = {{Unlock|Watchful|Appearance=Memory is fleeting.}} {{Unlock|Persuasive|Appearance=The past is a foreign country.}} {{Unlock|Shadowy|Appearance=We believe what we want to.}} {{Unlock|Dangerous|Appearance=Glass cuts.}}
|Locked with = {{Lock|Glasswork|Appearance=Reflection fails.}} {{Lock|Set of Cosmogone Spectacles|Appearance=And so does sight.}}
+
|Locked with = {{IL|Glasswork|Appearance=Reflection fails.}} {{IL|Set of Cosmogone Spectacles|Appearance=And so does sight.}}
 
|Success title = The Is Becomes Was, and Was Is Not
 
|Success title = The Is Becomes Was, and Was Is Not
 
|Success description = The Mirror is as vast as the sea, which makes sense as water flows from it (into it?), like a river's mouth bubbling with the sound of a single voice telling you that it is time to leave, now, and find yourself in deep rest.
 
|Success description = The Mirror is as vast as the sea, which makes sense as water flows from it (into it?), like a river's mouth bubbling with the sound of a single voice telling you that it is time to leave, now, and find yourself in deep rest.
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*{{Gain|Persuasive|+0 CP}}
 
*{{Gain|Persuasive|+0 CP}}
 
*{{Gain|Dangerous|+0 CP}}
 
*{{Gain|Dangerous|+0 CP}}
*{{Gain|Altered, Somehow|+4 CP}}
+
*{{Gain|Altered, Somehow|+4? CP}}
 
*{{Gain|Nightmares|occurrence=8 - Raving}}
 
*{{Gain|Nightmares|occurrence=8 - Raving}}
 
*{{Gain|The Mirror's Hunger|message=The mirror has taken something.|now=2}}
 
*{{Gain|The Mirror's Hunger|message=The mirror has taken something.|now=2}}

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