Currency Conversions

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This guide covers the different currencies and markets available to players in Fallen London, and primarily the means to convert holdings from one format to another. "Currency" is surprisingly ill-defined for the Echo Bazaar, but the main criteria are that there are several things an end-game player would want to spend it on, and it's feasible to acquire and spend large amounts fairly quickly.

Currency Value (in Penny) Location Exchange Guide
1 London The Echo Bazaar! Money-Making
Skeleton Value 1 The Bone Market The Bone Market The Bone Market (Guide)
10 The Rat Market The Rat Market (Guide)
50 The Upper River Upper River Exchange Hinterland Scrip-Making
50 Khan's Heart Khaganian Intrigue (Guide)
5 Hallow's Throat Stuiver Grinding (Guide)

Echoes[edit]

Echoes (and their diminutive cousin, the ) is the default currency in Fallen London, thanks to the influence of the Bazaar. Most game items that can be sold at all, can be sold for Echoes. Many commodities can also be purchased for Echoes, usually for around triple their sell price.

Other currency conversions will be assumed to convert to/from Echoes unless otherwise noted.

Skeleton Value[edit]

One can view the can be seen as the "currency" of , although value is not generally stored in this form. Rather, value is held in the form of high-value bones, which are then assembled into a skeleton and sold.

Storing value as bones trades liquidity for flexibility: there is an action overhead to convert your holdings into something usable. But a skeleton can be sold easily for a variety of different useful items.

Conversions Into SV[edit]

Good bones are hard to acquire before the Railway, but soon after they can be obtained fairly directly by the bulk research project for , and trading for . In fact, there is an argument for storing value as rather than bones. The takes the least actions to sell, relative to its value.

From Echoes
. 10% bonus on Bird Week.
Other
You will gain a surfeit of once you no longer need for the Railway. Convert into Skeleton Value by purchasing a in , or an in the Bone Market (via a Curious Tree in Parabola). With BaL you may also make Vake Skulls. Get a 10% bonus to the former on Bird Week, or a 15% bonus to the latter on Insect Week.

Exchanging SV for Something Else[edit]

Getting the best value for bones requires juggling a variety of constraints. See Assembling a Skeleton (Guide) for in-depth detail.

Scrip can be obtained directly from several buyers, and indirectly from most of them. Khaganian coinage can be obtained from The Trifling Diplomat. You can convert Skeleton Value into Rat-Shillings, by buying with the Khaganian Coinage from The Trifling Diplomat, and then waiting until the appropriate week to sell these.

Rat-Shillings[edit]

The currency of the Rat Market. See The Rat Market (Guide) for a mechanical refresher on what those L.B.s are up to.

There are several unique features of Rat-Shillings as a currency, foremost among them being that they cannot be used to store value. Rat-Shillings evaporate weekly, and can only be used as an intermediate exchange between a handful of items on a given week. They are, however, efficient.

Shillings are generally valued at 1 = E 0.10.

Conversions Into Rat-Shillings[edit]

On a given week, you're stuck with what you can get. But in the long-term, you may be willing to wait for the right opportunity.

From Khaganian Coins
Wait for weeks when the is available. (3 out of 12 weeks)

Exchanging Rat-Shillings for Something Else[edit]

To Echoes
Buy any of the Tier-2 (E 0.10) items: , , , , or .
To Scrip
Wait for to be available. (randomly, on average once every 16 weeks)
Optionally, consider upconverting -> and -> into and cashing this in for scrip in . See Canal Cruising in Jericho Locks (Guide) for more information. This isn't quite as efficient as other choices, and also takes several actions.
To Skeleton Value
The Eyeless Skull is not a good deal, do not take it. It costs E 62.5 in rat-shillings but only adds E 30 in Skeleton Value. It's better to convert to Echoes and buy Bright Brass Skull with that.
Buy Custom-Engraved Skulls with during FEAST OF THE ROSE

Hinterland Scrip[edit]

The currency of the , is mostly the purview of end-game players. For acquiring from scratch, see Hinterland Scrip-Making.

Scrip is generally valued at 1 = E 0.50.

Exchanging Scrip for Something Else[edit]

To Echoes
Exchanging Scrip for Echoes is very easy and efficient: Purchase at the , and sell them at the Bazaar for an exchange rate of 1 = E 0.508. This favourable exchange rate, and the absence of action cost to perform the exchange, make Scrip a good store of value. Several high-end Echo grinds actually just grind for Scrip and then exchange via Ham.
To Skeleton Value
Buy a from . These do not take actions to acquire, but they do take actions to attach to a skeleton, acting as a bottleneck for conversion.

Conversions Into Scrip[edit]

It's generally very easy to obtain Scrip at a conversion rate of one Scrip per Echo, which is a 50% haircut. Several items can be purchased in the Bazaar and sold in the Upper River Exchange for this rate. Conversions closer to a fair value exchanged are much preferred.

From Echoes
The gold standard for converting most resources to Scrip is Brass Lollipops. Conversions inferior to this one are generally paid no mind.
Use Echoes to buy a from , then stick it on a (or the Licentiate Bone Market action), and Sell to a Constable (Skeleton).
This is the preferred way for many players to convert existing holdings into Scrip, and is especially popular for obtaining (and accessories). This is technically a special case of Skeleton Value, but is significant enough to be highlighted on its own.
From Skeleton Value
Three buyers in the Bone Market pay out their primary reward directly in Scrip, and almost every buyer gives out at least one reward that can be sold for scrip. All six of the super-linear rewards from regular buyers can be sold for Scrip, making a relevant barrier.
From Rat-Shillings
A can be exchanged directly at for their fair value. This is only available for sale one week in sixteen.
, , and are available every week, but you lose 37.5% of your value exchanging these for Scrip.

Khaganian Coinage[edit]

Only used in , making it exclusive to very late-game players. Khaganian Intrigues are high-EPA activities, but several rewards cannot be sold for echoes. Coinage is also relevant because the Rat Market sometimes will buy a .

Khaganian Coins are generally valued at 1 = E 0.50.

Exchanging Coinage for Something Else[edit]

The best connection between the economies of the Khanate and London is the . Buying one at the and selling at the Bazaar has an exchange rate of 1 = E 0.481, and the exchange takes no actions beyond travel. They can also be sold to the Rat Market for 1 = 6.54, for one action per device.

Conversions Into Khaganian Coinage[edit]

It is generally not worthwhile to obtain items in London for sale in the Khanate, as the Khanate itself is more action-efficient for obtaining them.

From Skeleton Value
Convert directly into Khaganian Coinage via The Trifling Diplomat. You are restricted to one Skeleton per voyage, but the value of the skeleton has no practical upper-bound, especially when is a quality rather than a body type.
From Rat-Shillings
The best option is probably to buy in bulk, and up-convert into . There are probably better uses for your .

Stuiver[edit]

The currency of the Roof, introduced in . One Stuiver is worth one-twentieth of an Echo, or five pence. Currently Stuivers are used at in . It is believed that future locations will have different markets using the same currency.

Currently Stuivers can be exchanged with in either direction, at a poor rate of exchange. Other exchanges are mediated by .

To obtain Stuivers, sell to the Zailor to obtain at value, and then sell at a 50% loss in . To exchange Stuivers, purchase a from and use it as a frame to build a Skeleton. The value of the frame is 60% lower than its purchase price, but this can be slightly offset by building a Spider during the appropriate week, or by the high Theology value when adding Relics as legs.