Drink the medicine they bring (dupe)
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From: An Offer of Medical Assistance (dupe)
The liquid is clear and smells of camphor. They insist it's what the apothecary recommended.
Game Instructions: This will more thoroughly cure your Wounds.
When Sent
Betrayed!
It is tasteless, too. You ask your acquaintance when you should start feeling the effects; within the hour, they say.
Your friend departs. And indeed, within the hour, you've begun to sweat and ache. What happens next – propriety forbids describing.
- Wounds is increasing… (+6 CP)
- You've gained 1 x Hard-Earned Lesson (up to 20)
- A Victim of Frequent Betrayals is increasing… (+3 CP)
In Messages Tab
You will receive:
- [Friend] brought you poison. You are worse off for drinking it.
- You completed Social Event: An Offer of Medical Assistance with [friend's name]
Your friend will receive:
[Your name] drank the medicine you brought them. The poison worked perfectly.
- Offering to Aid a Wounded Friend [friend] (-1)
- Ruthless is increasing… (+1 CP, up to level 5)
- Making Waves is increasing… (+2 CP)