Drive the visions away

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This page contains details about Fallen London Actions.

From: The Game Matures: Time


Time is only a vessel: it is what you fill it with that matters.


Challenge information

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  • 137 - very chancy (41%)
  • 170 - chancy (51%)
  • 204 - modest (61%)
  • 237 - very modest (71%)
  • 270 - low-risk (81%)
  • 304 - straightforward (91%)
  • 334 - straightforward (100%)

Success

Time that never was and never will be

The visions are tempting. […] But with effort, you concentrate through them […]

This time, the Monkey shakes off the visions with ease. […]

You can manage is to make him fight for every coin, […] But luck is with the Monkey. […]

[Find the rest of the story at https://www.fallenlondon.com]

Redirects to: The Endgame: Escape


Failure

The treachery of clocks

A parade of futures assails you. Railways stretching from here to Hell. […] the conquest of the Mountain. […] you can't see which way the cards are going to fall […]

Meanwhile, the Monkey is unaffected by the phantasies. […] When will Beechwood make a mistake? […]

[Find the rest of the story at https://www.fallenlondon.com]

Redirects to: The Endgame: Escape