Editing F.F. Gebrandt's Prelapsarian Exhibition (historical)

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== 27 July ==
 
== 27 July ==
''kids these days are "pinging" when they could be "donating relics"<br><p style="margin-left: 2em; margin-top: -0.5em;">– suriname0''<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001889858186395648 Discord] suriname0, 16:32 UTC</ref></p>
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''kids these days are "pinging" when they could be "donating relics"<br><p style="margin-left: 2em; margin-top: -0.5em;">– suriname0''<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001889858186395648 suriname0 on the FBG Discord]</ref></p>
  
Early on in the day, work on producing graphs for this page uncovered unusual jumps in the progress of the Osteological and Archaeological tracks at each hour were noted. After checking that the scripts were working correctly, and by manually observing the values in-game, it was concluded that Failbetter were manipulating the progress numbers<ref>[https://discord.com/channels/765443037592551424/765443037592551427/1001746295708471307 Discord] "Yup, its getting manipulated" - Asarta, 7:02 UTC</ref>, and that about three quarters of the progress on the Archaeological and Osteological tracks were from this manipulation. When revealed, this led to a great deal of arguing in the FBG Discord, and a few feedback emails, as people assumed that FBG were trying to keep the event to some kind of schedule and felt that the collaborative nature of the event was being undermined.
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Early on in the day, work on producing graphs for this page uncovered unusual jumps in the progress of the Osteological and Archaeological tracks at each hour were noted. After checking that the scripts were working correctly, and by manually observing the values in-game, it was concluded that Failbetter were manipulating the progress numbers<ref>[https://discord.com/channels/765443037592551424/765443037592551427/1001746295708471307 Discord]</ref>, and that about three quarters of the progress on the Archaeological and Osteological tracks were from this manipulation. When revealed, this led to a great deal of arguing in the FBG Discord, and a few feedback emails, as people assumed that FBG were trying to keep the event to some kind of schedule and felt that the collaborative nature of the event was being undermined.
  
At 8:13 UTC, Bruno explained that this was an intentional balancing mechanism - that progress on one track gave some bonus progress on the other two, and that if the players simply stopped contributing the bonus progress would also diminish to nothing<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001766117607477248 Discord] "Yeah - although this is actually not true. If the community sat back the rubberbanding would eventually fall to zero because of how it's set up." - Bruno (FBG), 8:13 UTC</ref>. At 8:30 UTC, he uptuned the rewards for Archaeology for non-{{IL|Moulin}} players again<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001768417721860166 Discord] "I have adjusted the numbers on archaeology again; there's now a higher ceiling on the stat scaling and a higher base for players who don't have access to Moulin. This should be enough to make it a reasonable thing for midgame players  who fell in that 'hole' in game progression." - Bruno (FBG), 8:30 UTC</ref>, and at 8:35 UTC revealed that one of the cash-in options for Gratitude would be sellable for {{IL|Hinterland Scrip}}<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001769898059517972 Discord] "Well, to an item that is sellable for scrip." - Bruno (FBG), 8:35 UTC</ref>. The pre-{{IL|Moulin}} boost made buying {{IL|Relic of the Second City}} from the Bazaar and donating them into a profitable activity, reaching around 7.5 EPA for those with high base stats.
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At 8:13 UTC, Bruno explained that this was an intentional balancing mechanism - that progress on one track gave some bonus progress on the other two, and that if the players simply stopped contributing the bonus progress would also diminish to nothing. At 8:30 UTC, he uptuned the rewards for Archaeology for non-{{IL|Moulin}} players again<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001768417721860166 Discord]</ref>, and at 8:35 UTC revealed that one of the cash-in options for Gratitude would be sellable for {{IL|Hinterland Scrip}}. The pre-{{IL|Moulin}} boost made buying {{IL|Relic of the Second City}} from the Bazaar and donating them into a profitable activity, reaching around 7.5 EPA for those with high base stats.
  
At 9:00 UTC, it was revealed that Gratitude would also be the reward quality for the museum wheel when the event was over, rather than just being a one-time thing<ref>[https://discord.com/channels/606151996663267338/728292783584051220/1001775962859503637 Discord] "Gratitude is a permanent feature (it's the reward quality for the wheel that will unlock when the museum is completed), so it's similar to the rewards from Brawling et al in that it's aimed at early-railway players looking to kickstart, well, the railway.
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At 9:00 UTC, it was revealed that Gratitude would also be the reward quality for the museum wheel when the event was over, rather than just being a one-time thing<ref>[https://discord.com/channels/606151996663267338/728292783584051220/1001775962859503637 Discord]</ref>.
So it gives stuff that's relevant there." - Bruno (FBG), 9:00 UTC</ref>.
 
  
At 10:05 UTC, Optics reached 100% completion, with a final value of 10000182. At 10:18, Bruno informed the Discord that he would lock the option for picking up Sphinxstone "the phase ''after'' the next one"<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001795617913319424 Discord] "ah you know what, the phase ''after'' the next one" - Bruno (FBG), 10:18 UTC</ref>, implying the existence of a heretofore-unknown fourth stage.
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At 10:05 UTC, Optics reached 100% completion, with a final value of 10000182. At 10:19, Bruno informed the Discord that he would lock the option for picking up Sphinxstone "the phase ''after'' the next one"<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001795617913319424 Discord]</ref>, implying the existence of a heretofore-unknown fourth stage.
  
At 16:26 UTC, it once again become possible to sell skeletons to the museum even with 4 {{IL|Bone Market Exhaustion}}, albeit with a linearly scaling bonus payout rather than the usual quadratic scaling<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001888253194022992 Discord] "I've made a tweak to osteology donations: If you have bone market exhaustion, you can still donate, but the reward you get will only scale linearly with antiquity (though it gives you a little bonus relative to a normal linear bone market sale)" - Bruno (FBG), 16:26 UTC</ref>. Soon after, at 17:53 UTC<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001910196580401264 Discord] "Bye bye osteology" - Darkroot [IGN], 17:53 UTC</ref>, Osteology reached 100% completion, with a final value of 10000003.
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At 16:26 UTC, it once again become possible to sell skeletons to the museum even with 4 {{IL|Bone Market Exhaustion}}, albeit with a linearly scaling bonus payout rather than the usual quadratic scaling. Soon after, at 17:53 UTC<ref>[https://discord.com/channels/606151996663267338/770266641762091079/1001910196580401264 Discord]</ref>, Osteology reached 100% completion, with a final value of 10000003.
  
 
At 20:50 UTC, Archaeology reached 100% completion, with a final value of 10000083. As a result, stage 3 began at 21:00 UTC. The Museum had its grand opening, with His Amused Lordship supplying the wine from his [[Return home (Fait Accompli)|cancelled New Year's party]]. Participating in the [[Opening Revels]] allowed players to build up a new progress quality, {{IL|Revelling...}}, which could be [[Breathe a sigh of contentment|cashed in]] for a week-long {{IL|Shadowy}} and {{IL|Persuasive}} Mood, the {{IL|Lingering Contentment}}, as well as a {{IL|Nightmares}} wipe and an indication that the fourth stage would begin 23 hours after the third, at 20:00 UTC on the 28th, and would involve the Shuttered Palace.
 
At 20:50 UTC, Archaeology reached 100% completion, with a final value of 10000083. As a result, stage 3 began at 21:00 UTC. The Museum had its grand opening, with His Amused Lordship supplying the wine from his [[Return home (Fait Accompli)|cancelled New Year's party]]. Participating in the [[Opening Revels]] allowed players to build up a new progress quality, {{IL|Revelling...}}, which could be [[Breathe a sigh of contentment|cashed in]] for a week-long {{IL|Shadowy}} and {{IL|Persuasive}} Mood, the {{IL|Lingering Contentment}}, as well as a {{IL|Nightmares}} wipe and an indication that the fourth stage would begin 23 hours after the third, at 20:00 UTC on the 28th, and would involve the Shuttered Palace.

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