Fight without taking your eye off the goods!
A player-created Guide is available for this content: Brawling with Dockers (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
From: Intervene in a Dockers' Brawl
Description summary:
The title of this option is dynamic with Airs, and the description text depends on your fighting tradition.
Airs | Title |
---|---|
0-24 | Fight your way towards the crates! |
25-49 | Fight your way towards the pier! |
50-59 | Fight away from the water's edge! |
60-69 | Fight without taking your eye off the goods! |
70-74 | Fight under the sign of the Helmsman! |
75-79 | Fight away from the doorway of the Helmsman! |
80-89 | Fight at the very edge of the water! |
90-100 | Fight – and watch your back! |
Tradition | Description |
---|---|
The School of Hard Knocks | You are a street fighter above all, and this is certainly a street fight. |
The Forms of the Tomb-Colonies | Introduce these dockers to the elegant fighting-arts of the Tomb Colonies. No one here is trained against a rapier or a lance. |
The Adventuress' Correspondence Course | The Adventuress' Correspondence Course had an entire chapter on waterfront altercations, with particular reference to the use of dock equipment. |
Your Own Fighting Style | They won't know what to do with a fighter of your skills. |
[Find the rest of the story at https://www.fallenlondon.com]
Challenge information
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- 86 - very chancy (41%)
- 107 - chancy (51%)
- 128 - modest (61%)
- 148 - very modest (71%)
- 169 - low-risk (81%)
- 190 - straightforward (91%)
- 209 - straightforward (100%)
With 10, the challenge difficulty increases by 50 points.
Success
Success!
[Condition]
[Opponent actions]Description summary:
The first half, describing your current condition, varies with . The second half, describing your opponents' actions in the battle varies with . Additionally, the title used for your opponents differs with .
Wounds | Condition |
---|---|
0 | You're the only person in this fight not nursing a wound or two. You press that advantage, masterfully. |
1 | You're a little bruised, but it's no serious impediment. |
2 | You're barely wounded at all, unlike most of the others in this fight. It gives you a serious advantage. |
3 | Later, perhaps, you'll feel the aches and pains of the wounds you've taken. For the moment, the excitement of battle keeps you from feeling anything. Your strength is unimpeded. |
4 | You have to favour one leg a little in your fighting stance, but you're in better condition than anyone standing against you. |
5 | Even wounded as you are, you're more than a match for the untrained fighters around you. And you're not nearly as drunk as they are. |
6 | The pain is starting to distract you from the fight, but you can fight through it. You've done it before. |
7 | You're in almost as bad a condition as the crates and barrels around you, but that doesn't stop you. |
8+ | You're close to death. Only the excitement of the brawl is keeping you alive at all. |
Taking Sides | Opponents' Title |
---|---|
1 (Order) | thieves |
2 (Downtrodden) or 3 (Unlawful) | owners |
10 (Yourself) | brawlers |
Airs | Actions |
---|---|
1-24 | The [opponents] edge between you and the crates, trying to keep you from running off with anything. But there are fewer of them than there were. |
25-39 | The [opponents] push you towards the crowd, perhaps hoping you'll get mired down fighting by-standers: an obvious move, and a somewhat desperate one. |
40-49 | The [opponents] swear pungently. They can see that things are not going in their favour just now. |
50-59 | The [opponents] surge forward, angling to force you towards the river – but so far you're doing more damage than they are. |
60-69 | The [opponents] fall back, trying to regroup. |
70-79 | The [opponents] are trying to back you towards the Helmsman and away from the crates. |
80-89 | The [opponents] have no more room to back into. They're fighting desperately at the lip of the water now, inches from the oily water. |
90-100 | The [opponents] are shouting for reinforcements. Do they have allies in the crowd? |
[Find the rest of the story at https://www.fallenlondon.com]
- Dangerous is increasing…
- 1-9
- You've gained 9 x Brawling with Dockers
- 10
- You've gained 12 x Brawling with Dockers
- [The Airs of London change…] (random)
Rare Success
Down for the count
[Action]
[Response]Description summary:
The action you take varies with Tradition and the response to that action varies with Taking Sides.
Tradition | Action |
---|---|
The School of Hard Knocks | You swing; you connect. And when you put someone down, they're unlikely to stand up again. |
The Forms of the Tomb-Colonies | You take out two brawlers at once: no matter how often they see you perform this little step, they're never expecting what you can do with your off-hand. |
The Adventuress' Correspondence Course | One of them comes at you with a knife; you shield yourself with the lid of a barrel. You take out another with a falling pile of cannonballs. In truth, the entire dockside is your weapon. |
Your Own Fighting Style | You throw them with their own weight; you happen not to be on the spot when they lunge. You are elusive as flame, unexpected as a hailstorm in Election season. |
Taking Sides | Response |
---|---|
1 (Order) | The owner of the crates shouts your name. |
2 (Downtrodden) | "There's more where that came from!" crow the dockworkers fighting alongside you. |
3 (Unlawful) | Your fellow thieves hoot their approbation and call you names like 'Stone's Fist' and 'Thunderclap'. |
10 (Yourself) | None of the other brawlers appreciates your artistry. |
[Find the rest of the story at https://www.fallenlondon.com]
- Dangerous is increasing…
- 1-9
- You've gained 10 x Brawling with Dockers
- 10
- You've gained 13 x Brawling with Dockers
- [The Airs of London change…] (random)
Failure
Oof!
Description summary:
Description changes with Tradition.
Tradition | Description |
---|---|
The School of Hard Knocks | Swing hard enough, and occasionally you'll hit something that doesn't yield. Your fist is much the worse for the experience. |
The Forms of the Tomb-Colonies | Your parry and riposte are executed beautifully. Unfortunately, that doesn't keep off the pack of rats conspiring with your opponent. |
The Adventuress' Correspondence Course | The problem with an improvised weapon in Wolfstack is that just occasionally the item you seize upon is from Polythreme, and has opinions. |
Your Own Fighting Style | Your attack was fast, furious, and highly effective. Unfortunately, your opponent had an accomplice behind you with a very heavy cudgel. |
[Find the rest of the story at https://www.fallenlondon.com]
- Dangerous is increasing…
- exactly 1
- Wounds is increasing… (+3 CP)
- 2-10
- Wounds is increasing… (+2 CP)
- 1-9
- You've lost 0 x Brawling with Dockers
- 10
- You've lost 1 x Brawling with Dockers
- Pages Without Guide Restrictions
- The Airs of London Text Uses
- Identified with a Tradition: Text Uses
- Taking Sides at a Brawl
- Brawling with Dockers
- Taking Sides at a Brawl Formula Uses
- Wounds Text Uses
- Taking Sides at a Brawl Text Uses
- Actions
- Brawling with Dockers Gain
- The Airs of London Gain
- Rare Success
- Wounds Gain
- Brawling with Dockers Loss