Games of cards
From Fallen London Wiki (Staging)
Spoiler warning! This page contains details about Fallen London Actions. |
From: Pass Your Time: No Sight of Land
The scourge of the upper classes is alive and well aboard the battered steamer. By now, the portable stakes have gravitated to the best players. Games are played for matchsticks and promissory notes.
Challenge information
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- 35 - very chancy (42%)
- 43 - chancy (51%)
- 51 - modest (61%)
- 60 - very modest (72%)
- 68 - low-risk (81%)
- 76 - straightforward (91%)
- 84 - straightforward (100%)
Success
Not worth the paper they're scrawled on
You spread your cards on the rickety, spray-washed table. You win again. You now have an admirable collection of matchsticks and hold promissory notes from a trio of penniless rakes. Still, it passes the time.
- Shadowy is increasing… (+4 bonus CP)
- Approaching Journey's End is increasing… (+10 CP)
Rare Success
A book of lies and scandal
You spread your cards with a flourish on the rickety, spray-washed table. You win again. That will teach him to stake his journal. Or did he mean to put it in your hands?
- Shadowy is increasing… (+4 bonus CP)
- You've gained 2 x Compromising Document
- Approaching Journey's End is increasing… (+10 CP)
Failure
A poor run of luck
What? She had another Queen? Beaten again. The Wild-Eyed Journalist holds a dozen of your promissory notes. You're fairly sure she'll forget or lose them before you make port, though.
- Shadowy is increasing…
- Approaching Journey's End is increasing… (+10 CP)