High Tide in The Poisoned Pawn
A player-created Guide is available for this content: Port Cecil (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
[…] Ashen-faced miners nurse drinks […] coral-encrusted locals wage slow war over chessboards, bleary-eyed dockworkers down pints between jobs, and the sinuous lamp-cats go anywhere they please, affixing all alike with their blank, abyssal stare.
[…]Description summary:
The second paragraph changes with .
Tides | Second paragraph |
---|---|
0 | The tides of Port Cecil are rising; brackish water is gushing into the scintillack pits. Now is the time for the miners and lamp-cats to rest; to gather their strength. |
1 | The tide pools outside are fully submerged, their precious corals inaccessible. Your patrons seem relieved by this. |
2 | The still-rising waters around Port Cecil are sloshing against the Poisoned Pawn's raised stilts. The mine will not be open for a while yet. |
3 | The moonish light from the roof above is bright, now; the Impostor Moon hangs low on its perch, and the tide is at its highest. |
4 | The zee no longer sounds so close beneath your feet. It seems that the Impostor Moon's curiosity is waning. |
5 | Crags of coral are beginning for surface around the bay. Very soon, the tide pools will be accessible again, and work can begin anew. |
[Find the rest of the story at https://www.fallenlondon.com]
Game Instructions: Options here will help either the miners or the lamp-cats to prepare for low tide, when Port Cecil's scintillack will be accessible again.
Options:
Lead the lamp-cats in a chess lesson
- Spoiler
Challenge information
Broad, 120 || 82 - very chancy (41%) || 102 - chancy (51%) || 122 - modest (61%) || 142 - very modest (71%) || 162 - low-risk (81%) || 182 - straightforward (91%) || 200 - straightforward (100%)
Success
Catspaw to Bishop Six
- Watchful is increasing…
- The gilled lamp-cats are readying themselves for low tide. (Increases Receptivity of the Lamp-Cats by 3 CP)
- You've gained 1 x Tides of Port Cecil:
- You've gained 10 x Appalling Secret
- You've gained 25 x Cryptic Clue
Failure
Straying attention
- Watchful is increasing…
- The gilled lamp-cats are readying themselves for low tide. (Increases Receptivity of the Lamp-Cats by 3 CP)
- You've gained 1 x Tides of Port Cecil:
Provide the lamp-cats with somewhere to rest
- Spoiler
Challenge information
Broad, 180 || 123 - very chancy (41%) || 153 - chancy (51%) || 183 - modest (61%) || 213 - very modest (71%) || 244 - low-risk (81%) || 273 - straightforward (91%) || 300 - straightforward (100%)
Success
Half-asleep
- Watchful is increasing…
- The gilled lamp-cats are readying themselves for low tide. (Increases Receptivity of the Lamp-Cats by 3 CP)
- You've gained 1 x Tides of Port Cecil:
- You've gained 6 x Tale of Terror!!
Failure
No visitors
- Watchful is increasing…
- The gilled lamp-cats are readying themselves for low tide. (Increases Receptivity of the Lamp-Cats by 3 CP)
- You've gained 1 x Tides of Port Cecil:
Instruct the lamp-cats in the coral calcification of the locals
- Spoiler
Challenge information
Narrow, 8 (50% base) || 4 and below - almost impossible (10%) || 5 - high-risk (20%) || 6 - high-risk (30%) || 7 - tough (40%) || 8 - very chancy (50%) || 9 - chancy (60%) || 10 - modest (70%) || 11 - very modest (80%) || 12 - low-risk (90%) || 13 and above - straightforward (100%)
Success
A taste of silver
- The gilled lamp-cats are readying themselves for low tide. (Increases Receptivity of the Lamp-Cats by 3 CP)
- You've gained 1 x Tides of Port Cecil:
- You've gained 5 x Scrap of Incendiary Gossip
- You've gained 7 x Romantic Notion
Failure
Misbehaviour
- The gilled lamp-cats are readying themselves for low tide. (Increases Receptivity of the Lamp-Cats by 3 CP)
- You've gained 1 x Tides of Port Cecil:
- Scandal is increasing… (+2 CP)
Provision the miners with ropes and harnesses
- Spoiler
Challenge information
Broad, 120 || 82 - very chancy (41%) || 102 - chancy (51%) || 122 - modest (61%) || 142 - very modest (71%) || 162 - low-risk (81%) || 182 - straightforward (91%) || 200 - straightforward (100%)
Success
Solid lifelines
- Persuasive is increasing…
- The miners are steeling themselves for the next shift. (Increases Miners' Preparations by 3 CP)
- You've gained 1 x Tides of Port Cecil:
- You've gained 200 x Moon-Pearl
Failure
Charity
- Persuasive is increasing…
- The miners are steeling themselves for the next shift. (Increases Miners' Preparations by 3 CP)
- You've gained 1 x Tides of Port Cecil:
Direct the miners towards a promising dig site
- Spoiler
Challenge information
Broad, 180 || 123 - very chancy (41%) || 153 - chancy (51%) || 183 - modest (61%) || 213 - very modest (71%) || 244 - low-risk (81%) || 273 - straightforward (91%) || 300 - straightforward (100%)
Success
The pulse of the Principles
- Persuasive is increasing…
- The miners are steeling themselves for the next shift. (Increases Miners' Preparations by 3 CP)
- You've gained 1 x Tides of Port Cecil:
- You've gained 6 x Zee-Ztory
Failure
Tall tales
- Persuasive is increasing…
- The miners are steeling themselves for the next shift. (Increases Miners' Preparations by 3 CP)
- You've gained 1 x Tides of Port Cecil:
Use your knowledge of the Red Science to improve the miners' pump
- Spoiler
Challenge information
Narrow, 8 (50% base) || 4 and below - almost impossible (10%) || 5 - high-risk (20%) || 6 - high-risk (30%) || 7 - tough (40%) || 8 - very chancy (50%) || 9 - chancy (60%) || 10 - modest (70%) || 11 - very modest (80%) || 12 - low-risk (90%) || 13 and above - straightforward (100%)
Success
Unauthorised modifications
- The miners are steeling themselves for the next shift. (Increases Miners' Preparations by 3 CP)
- You've gained 1 x Tides of Port Cecil:
- You've gained 7 x Map Scrap
- You've gained 1 x Knob of Scintillack
Failure
Some reassembly required
- The miners are steeling themselves for the next shift. (Increases Miners' Preparations by 3 CP)
- You've gained 1 x Tides of Port Cecil:
- Wounds is increasing… (+2 CP)