It's a corpse-candle! Leave it alone.
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From: A dream about a walk in the marshes
You know the old stories. You will not be lured into a trap. Turn away from it. Stay where you are.
Challenge information
A matter of luck: It could go either way (success chance: 50%)
Success
A wise choice
The will o'the wisp drifts away. You sit down and wait for daylight. It's not so bad. The ground is soft.
- Nightmares is dropping… (-2 CP)
- Having Recurring Dreams: The Fire Sermon is increasing… (+3 CP)
- Touched by Fingerwork is increasing… (+5 CP)
Failure
It grows darker
The will o'the wisp drifts away. You are standing in the middle of a marsh, with treacherous ground a step in every direction. Suddenly, you miss that little glowing light.
- Nightmares is increasing… (+1 CP)
- Having Recurring Dreams: The Fire Sermon is increasing… (+3 CP)
- Touched by Fingerwork is increasing… (+5 CP)