Listen to the Wind
From Fallen London Wiki (Staging)
A player-created Guide is available for this content: Zailing (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
Only it's not really the wind. It's the Voices.
Occurs with Standard Frequency
Can not be discarded except by effects clearing your hand.
Options:
Listen to the Voices
- Spoiler Locked with
Challenge information
A matter of luck: It could go either way (success chance: 50%)
Success
The stories the Voices tell
- Eastern Wind is increasing… (+1 CP) (if already present)
- Northern Wind is increasing… (+1 CP) (if already present)
- Southern Wind is increasing… (+1 CP) (if already present)
- You've gained () x Zailing...
- Troubled Waters is increasing… (+2 CP)
- You've gained 1 x Zee-Ztory
- Walking the Falling Cities is increasing… (+5 CP)
Failure
The Voices
- You've gained () x Zailing...
- Terror grips your vessel. (Sets Creeping Fear to 1)
- Troubled Waters is increasing… (+7 CP)
Listen closely to the Voices
- Spoiler Unlocked with
Challenge information
A matter of luck: It could go either way (success chance: 60%)
Success
The stories the Voices tell
- You've gained 1 x Zee-Ztory
- Walking the Falling Cities is increasing… (+5 CP)
- Troubled Waters is increasing… (+2 CP)
- Eastern Wind is increasing… (+1 CP) (if already present)
- Northern Wind is increasing… (+1 CP) (if already present)
- Southern Wind is increasing… (+1 CP) (if already present)
- You've gained () x Zailing...
Failure
The Voices
- You've gained () x Zailing...
- Terror grips your vessel. (Sets Creeping Fear to 1)
- Troubled Waters is increasing… (+7 CP)
Steam the way the voices tell you
- Spoiler Unlocked with 1
Success
Do they mean you well?
- You've gained () x Zailing...
- Troubled Waters is increasing… (+3 CP)
- You've gained 1 x Time Spent at Zee (hidden)