On the Trail (Storylet)

From Fallen London Wiki (Staging)
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Spoiler warning!
This page contains details about Fallen London Actions.
A keen eye, a pocket notebook, plenty of shoe leather, and overwhelming interest in other people's affairs. Hang around the right street corners, badger the right people, take copious notes – and who knows what you might learn?

Description summary:
An extra paragraph is added with .

ComplicationSecond Paragraph
1 - 3You're not alone in this matter, either. Some splinter faction of Hell has taken an interest. Everywhere you go, the Goat-Demon is ahead of you, menacing witnesses, stepping on leads. This might prove inconvenient.

[Find the rest of the story at https://www.fallenlondon.com]

Game Instructions:

Name-Making CaseGame Instructions
1Raise On the Trail to 4 to close the case.

Easier branches will be more efficient in closing the case. More difficult branches, however, will increase your skills faster – even if you fail.

Branches and storylets sometimes require 'The Airs of London'. The airs here are changeable – different choices will show up at different times.

2Raise On the Trail to 4 to close the case.

To pursue the more rewarding branches, gather Whispered Hints in Ladybones Road, and purchase discrete clothing from the Bazaar.

Branches and storylets sometimes require 'The Airs of London'. The airs here are changeable – different choices will show up at different times.

3Raise On the Trail to 7 to progress the case. You'll need 3 clues of the Absconding Devil's whereabouts to track him down.

Dealing with the Surly Goat-Demon is optional, but will make several options easier and more rewarding.

Unlocked with

Storylet appears in

Options:

Newspaper.png
Comb through the papers
  •  Spoiler 
    Newspaper.png
    Locked with  51

     

    Challenge information

    Broad, 6 || 4 - tough (40%) || 5 - very chancy (50%) || 6 - chancy (60%) || 7 - modest (70%) || 8 - very modest (80%) || 9 - low-risk (90%) || 10 - straightforward (100%)

    Success

    Connexion

    Failure

    "...showcased the finest specimen of dahlia..."

    ^
Ginbottles.png
Trawl the local establishments
  •  Spoiler 
    Ginbottles.png
    Unlocked with  51

     

    Challenge information

    Broad, 6 || 4 - tough (40%) || 5 - very chancy (50%) || 6 - chancy (60%) || 7 - modest (70%) || 8 - very modest (80%) || 9 - low-risk (90%) || 10 - straightforward (100%)

    Success

    The metallurgy of detection

    Failure

    "Haven't seen nuffin."

    ^
Fallenlondon.png
Take the city's pulse
  •  Spoiler 
    Fallenlondon.png
    Locked with  51 (With Name-Making Case exactly 1) or  34 (With Name-Making Case 2-3)

     

    Challenge information

    Broad, 16 || 11 - very chancy (41%) || 14 - chancy (52%) || 17 - modest (63%) || 19 - very modest (71%) || 22 - low-risk (82%) || 25 - straightforward (93%) || 27 - straightforward (100%)

    Each point of increases the base difficulty by 10 points.

    Success

    The inner detective

    Failure

    Perhaps they just smelled nice

    ^
Gossip2.png
Contact an information broker
Darkapartment.png
Pose as a housekeeper for the day

1

Honeydetective.png
Closing the case of the Honey-Addled Detective

2

Tattoo.png
Track the Tattooed Courier
Magnifyingglass.png
Take an evening to connect the dots
  •  Spoiler 
    Magnifyingglass.png
    Unlocked with On the Trail 3,  exactly 2,  exactly 2

     

    Success

    Ahah!

    Success Instructions: Sudden Insights offer you Second Chances on Watchful checks. You can use Second Chances to retry a failed check – but you must choose to spend them before attempting it. If you fail, you get another shot. You lose the Second Chance either way.

    Second Chances are particularly useful for branches that you can only attempt once, or where failure would set you back to some degree. Depending on your Watchful level, it may be wise to spend one to close the case of the Tattooed Courier.

    You can also spend Second Chances in Your Social Engagements to improve your skills.

    ^
Ropecourt.png
Closing the Case of the Tattooed Courier
Tent.png
Track down the Tattooed Courier's client
  •  Spoiler 
    Tent.png
    Action Cost: 0
    Unlocked with  exactly 4

     

    Success

    The trail ends here...

    ^

3

Running.png
Leave a false trail for the Goat-Demon
  •  Spoiler 
    Running.png
    Unlocked with  exactly 3,

     

    Challenge information

    Broad, 20 || 14 - very chancy (42%) || 17 - chancy (51%) || 21 - modest (63%) || 24 - very modest (72%) || 27 - low-risk (81%) || 31 - straightforward (93%) || 34 - straightforward (100%)

    Success

    Confidently wrong

    Failure

    Word travels fast. Too fast.

    ^
Bloody.png
Tackle the Goat-Demon head on
Devil.png
A development in the case!
Devil.png
Closing the Case of the Absconding Devil