Reach Out to the Mind of London
Spoiler warning! This page contains details about Fallen London Actions. |
Description summary:
The description varies based on , while the game instructions vary based on your .
Ascent | Description |
---|---|
0 | As if you were ever fully separate from London in the first place. |
1 | One needs (you find) new forms of "I" and "we", to speak of these entries on the chain. A diminished "I", for speaking of the agency of a part of oneself: that is how London would speak of the deeds even of its mayors, its poet laureates, its queen. |
2 | One needs an elevated "we" for a collective that is not a mere plural of separate individuals, but a systemic organ. A way to speak of deeds and consequences that are not yours,[…] arise from the inevitable interaction of all the elements in the system. |
3 - 4 | One needs […] neither guilt nor shame for consequences that proceed out of this entropic force. For the problem that you must both respect […] individual will, and at the same time somehow repair the instrument of which you all are part, […] forever out of tune. |
Exploration | Game Instructions |
---|---|
70 - 90 | Visiting London again will allow you to gain a Stalemate and engage in other conversation. Now that you are used to it, you will not incur nearly as many Nightmares as on your first visit. Alternatively, you may return to the Tracklayers' City to finish your dealings with the Grey Man. |
100 | Visiting London again will allow you to gain a Stalemate and engage in other conversation. Now that you are used to it, you will not incur nearly as many Nightmares as on your first visit. |
[Find the rest of the story at https://www.fallenlondon.com]
Options:
Reconfigure your own taxonomy
- Spoiler Locked with 2
Challenge information
Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
Into gloom
- The Mind's Ascent is increasing… (+1 CP)
Redirects to: Reach Out to the Mind of London
Failure
Green grows the holly-oh
- Nightmares is increasing… (+2? CP)
Deprive London of its constituent elements
- Spoiler Locked with 2
Challenge information
Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
Borrowed glory
- The Mind's Ascent is increasing… (+1 CP)
Redirects to: Reach Out to the Mind of London
Failure
Tit for tat
- Nightmares is increasing… (+? CP)
Direct undesirable effluvia towards London
- Spoiler Locked with 2
Challenge information
Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
Strange shores
- You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)
Redirects to: Reach Out to the Mind of London
Failure
Paid in kind
- Nightmares is increasing… (+2 CP)
Redirects to: Reach Out to the Mind of London
^
Cheat
- Spoiler Unlocked with exactly 2
Challenge information
Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
As above, so below
- You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)
Redirects to: Reach Out to the Mind of London
Failure
To Hell, without compass
- Nightmares is increasing… (+2 CP)
Redirects to: Reach Out to the Mind of London
^
Trace the Stolen River to its source
- Spoiler Unlocked with exactly 2
Challenge information
Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
Alone on the wide wide zee
- You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)
Redirects to: Reach Out to the Mind of London
Failure
The zee beheld
- Nightmares is increasing… (+2 CP)
Redirects to: Reach Out to the Mind of London
^
Appeal to all the Londons that never were
- Spoiler Unlocked with exactly 2
Challenge information
Narrow, 4 (50% base) || 0 - almost impossible (10%) || 1 - high-risk (20%) || 2 - high-risk (30%) || 3 - tough (40%) || 4 - very chancy (50%) || 5 - chancy (60%) || 6 - modest (70%) || 7 - very modest (80%) || 8 - low-risk (90%) || 9 and above - straightforward (100%)
Success
Never was once almost
- You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)
Redirects to: Reach Out to the Mind of London
Failure
Between two cities
- Nightmares is increasing… (+2 CP)
Redirects to: Reach Out to the Mind of London
^
Counterfeit your own significance
- Spoiler Unlocked with exactly 3
Challenge information
Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
The secret histories
- You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)
Redirects to: Reach Out to the Mind of London
Failure
The watchful eye of the Fifth
- Nightmares is increasing… (+2 CP)
Redirects to: Reach Out to the Mind of London
^
Walk the dreams of London
- Spoiler Unlocked with exactly 3
Challenge information
Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
Gloriana
- You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)
Redirects to: Reach Out to the Mind of London
Failure
Katabasis
- Nightmares is increasing… (+2 CP)
Redirects to: Reach Out to the Mind of London
^
Threaten London
- Spoiler Unlocked with exactly 3
Challenge information
Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
Into the breach
- You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)
Redirects to: Reach Out to the Mind of London
Failure
Best laid plans
- Nightmares is increasing… (+2 CP)
Redirects to: Reach Out to the Mind of London
^
Know the city at its roots
- Spoiler Unlocked with exactly 3,
Challenge information
Narrow, Unknown Difficulty Level
Wiki note: The difficulty level seems to be at least 7. Chthonosophy 3 gives a 10% success chance.
Success
Drink from the river Walbrook
- The Mind's Ascent is increasing… (+1 CP)
Failure
Distractions
- Nightmares is increasing… (+2 CP)
Know what you are to it
- Spoiler Unlocked with 4
Success
Did you think it would be safe?
- You have not travelled physically, but your scope of thought has changed. (You've moved to Mind of London)
- Nightmares is increasing… (+4 CP)
- Your 'The Mind's Ascent' Quality has gone!
Redirects to: Confer with London
^