Reach out to the mind of the city

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This page contains details about Fallen London Actions.

To think as a collective is not enough, or every radical philosopher would already speak with Paris, Naples, Vienna […]

No, it is not a question of empathy, but of the self. It must be cultivated, augmented, and expanded. Then will you hear a city speak.

[Find the rest of the story at https://www.fallenlondon.com]

Unlocked with a redirect from Reach out to the mind of (the City) or Return to your meditations

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Options:

Tentacle.png
Corral the city
  •  Spoiler 
    Tentacle.png
    Locked with  2,  8

     

    Challenge information

    Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)

    Success

    Stoneshape

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    You can stop neither the tide nor the traffic, according to Form 689B.II

    Redirects to: Reach out to the mind of the city

    ^
Amber2.png
Flex as yet nonexistent organs
  •  Spoiler 
    Amber2.png
    Locked with  2,  8

     

    Challenge information

    Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)

    Success

    To be expansive

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    The limits of the self

    Redirects to: Reach out to the mind of the city

    ^
Honeyjar.png
Ingest the waters of Jericho
  •  Spoiler 
    Honeyjar.png
    Locked with  2,  8

     

    Challenge information

    Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)

    Success

    The rise

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    Taste of the Second

    Redirects to: Reach out to the mind of the city

    ^
Dawnmachine.png
Encase yourself in a fortified bubble of time
  •  Spoiler 
    Dawnmachine.png
    Unlocked with  exactly 2
    Locked with  8

     

    Challenge information

    Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)

    Success

    Red Time

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    Best left alone

    Redirects to: Reach out to the mind of the city

    ^
Captainhat.png
Apply your nautical knowledge to the art of governance
  •  Spoiler 
    Captainhat.png
    Unlocked with  exactly 2
    Locked with  8

     

    Challenge information

    Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)

    Success

    The heart is destiny's valet

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Failure

    Stony ground

    ^
Black.png
Try not to understand
  •  Spoiler 
    Black.png
    Unlocked with  exactly 2
    Locked with  8

     

    Challenge information

    Narrow, 4 (50% base) || 0 - almost impossible (10%) || 1 - high-risk (20%) || 2 - high-risk (30%) || 3 - tough (40%) || 4 - very chancy (50%) || 5 - chancy (60%) || 6 - modest (70%) || 7 - very modest (80%) || 8 - low-risk (90%) || 9 and above - straightforward (100%)

    Success

    Not to have always not been this

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    Not to be that which not isn't

    Redirects to: Reach out to the mind of the city

    ^
Snakehead2.png
Tell the city a story of itself
  •  Spoiler 
    Snakehead2.png
    Unlocked with  exactly 3
    Locked with  8

     

    Challenge information

    Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)

    Success

    The Tracklayer's Muse

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    In oceans incarnadine

    Redirects to: Reach out to the mind of the city

    ^
Mirror.png
Pursue the dreams of cities
  •  Spoiler 
    Mirror.png
    Unlocked with  exactly 3
    Locked with  8

     

    Challenge information

    Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)

    Success

    Ever, always

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    Expansive

    Redirects to: Reach out to the mind of the city

    ^
Chesspiece.png
Witness and observe
  •  Spoiler 
    Chesspiece.png
    Unlocked with  exactly 3
    Locked with  8

     

    Challenge information

    Narrow, 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)

    Success

    Stone and roses

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    Everyone's a joker

    Redirects to: Reach out to the mind of the city

    ^
Stalagmite.png
Dwell on the purpose of the founders
  •  Spoiler 
    Stalagmite.png
    Unlocked with  exactly 3,
    Locked with 8

     

    Challenge information

    Narrow, Unknown Difficulty Level

    Success

    The roots go deep and deeper

    • Gleamsmall.png You are a little less and a little more yourself. (Increases The Mind's Ascent by +1 CP)

    Redirects to: Reach out to the mind of the city

    Failure

    Immediately under reconstruction

    ^
Porticodark.png
Step away for now
  •  Spoiler 
    Porticodark.png
    Locked with  4

     

    Success

    Some other time

    ^
Sun.png
Clear your mind
  •  Spoiler 
    Sun.png
    Unlocked with
    Locked with  4

     

    Success

    Quiet, quiet

    ^
TLU furnace.png
Confer with Furnace, who is (City Name)
TLU cornelius.png
Confer with Cornelius, who is (City Name)
TLU player.png
Confer with Your Double, who is (City Name)
TLU manager.png
Confer with the Manager's Double, who is (City Name)