Rouse some tomb-colonists before they are discovered

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From: Read the Diary of the Dead


A group of elderly tomb-colonists have taken an ill-advised nap in a locked mausoleum. They won't wake before the sexton arrives.

Game Instructions: This will consume all your Favours: Tomb-Colonies but greatly increase your Renown: Tomb Colonists.

Unlocked with , , ,  ( Renown × 6),  15,  7


Challenge information

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  • 111 - very chancy (41%)
  • 138 - chancy (51%)
  • 165 - modest (61%)
  • 192 - very modest (71%)
  • 219 - low-risk (81%)
  • 246 - straightforward (91%)
  • 270 - straightforward (100%)

, Broad-type challenge with base difficulty of 6 for every level of Renown. The above example is at Renown level 27.

Success

The unquiet grave

You gather suitable equipment […]. Crumbling stone reveals a weak wall – your maul does the rest.

The noise rouses the slumbering tomb-colonists. You encourage a swift retreat, before you're presented with a bill for damages.

[Find the rest of the story at https://www.fallenlondon.com]


Failure

The quiet grave

You gather suitable equipment […].

Unfortunately, the noise rouses the verger. […] Eventually, the verger lets you off with making a donation to the church and a lecture on the finer points of preventive care.

[Find the rest of the story at https://www.fallenlondon.com]