An Intimate of Devils and Selling Your Soul (Guide)

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This guide is a combination of two smaller guides. The first section involves , an overview of the opportunity cards and the trick of FEAST OF THE ROSE. The second sections is a more generic guide to selling your soul.

An Intimate of Devils

An intimate of devils is a card based story which is usually the first way to reliably sell your soul. The story can only be completed once, either by selling your soul, or by manipulating your progress during FEAST OF THE ROSE.

The main way to start the story is to raise your to 5, e.g from the Carnival. This will allow you to draw A devil's taken a shine to you. Note that many or even most of the actions will affect your quirks, if that's something you care about.

If your intention is to sell your soul, you should just play any cards that come your way. If your intention is to trick the devils into leaving you alone by manipulating your story quality, you should still play the cards, except the final offer cards at the end. Once you reach 15, you should instead play Actually, you'll be meeting someone there, until you reach An intimate 18. You should only attempt to get to 15 when the time of the year is actually approaching FEAST OF THE ROSE, as you can't normally advance past 17 without selling your soul; keeping low (0 - 5) however gives an easy and frequent source of Church Favours (at 0 - 3) or Hell Favours (at 2 - 5). Getting the quality that low however can be a tiresome affair if you made the mistake of building it up. The best way to lower it is to choose 'Decline' on either of the Abstraction? cards, or if you're already deep into the 'Sell your soul' stage (15+), then to throw out the Affectionate Devil on A serious offer - Devil and then grind the quality back up to 12 - 14 before declining on Abstraction?; as grinding down from 8 is an annoying affair that gives lots of .

Part of the intent of playing this storyline will probably be to lock yourself out of it, as you may only sell your soul this way once, even if you recover it.

As an alternative to all of this for those who don't want to have to wait all year for the FEAST OF THE ROSE, Staining your Soul through SMEN and notifying one of the Devils through their final card will wipe completely (albeit at the cost of all Hell Favours), and having a will prevent the quality from starting again through the card . The downside to this strategy however is of course actually playing through SMEN, but Seekers who wish to rid themselves of this irritating storyline can consider this a minor boon for them.

Cards

Card Levels Max CP gain Notes
A devil's taken a shine to you 0-3 1 Also has an option to gain a at the cost of a if you have any
A Dubious Favour 0
One infernal evening 2-5 2
  • Source of Confident Smiles (1 if merely accepting, 2 if you brought a gift)
  • (Only if you brought a gift)
An evening of music and possible hellfire 2-5 1 Gives , but also
Actually, you'll be meeting someone there 3+ 2
A welcome for the Iron Republic 4-7 1 Source of Confident Smiles
Dance with a Devil 4-7 1 Source of Confident Smiles
A night at the opera! 5-8 2 'Something heavy' gives
Devilish poetry 5-8 4 Will affect quirks
Dinner with devils 7-9 4 Raises UP
A game of croquet 7-9 3
A quiet picnic 8-10 4 Affects quirks and menaces

'Remain Quiet' is the only option which advances the quality

An elaborate gift 8-10 4
The Art of Beauty 9-11 3
Hell's tailor 10-13 3 Gives
A leisurely boat trip 11-14 3
"My Lady's Bat is Dead." 12-14 3 Gives and
Abstraction? 1 (Deviless) 12-14 3
  • Declining sets Intimate to 6
  • Accepting gives
  • Spying gives and but doesn't advance the quality
Abstraction? 2 (Devil) 12-14 3 Declining sets Intimate to 6
A serious offer - Deviless 13-17 3, up to 17
  • Declining sets Intimate to 8 and gives
  • Winning the check gives
  • Soul Payout:
A serious offer - Devil 13-17 3, up to 17
  • Declining sets Intimate to 8
  • Winning the check gives
  • Soul Payout:

Selling your Soul

In addition to the story mentioned above, selling your soul can be done in several ways. It should be noted that your soul isn't very attractive if you have a or if you're

Pros and cons of having a soul

Why would you want your soul, anyway?

  • Several profitable Storylets at the University require you to have your soul if you haven't proceeded too far in the story.
  • Having your soul is required for an option to increase .
  • Having your soul is required for parts of . Furthermore, having lost a stained soul is problematic in the Forgotten Quarter.
  • Being soulless adds a (bad) opportunity card in your deck (Where's my soul?).
  • It opens up for you to sell it again!

Why would you want to stay Soulless?

Actually selling your soul during An intimate of devils above requires you to fail a 90% luck check after playing a long series of opportunity cards, so unless you're desperately in need of Devilbone Dice, this probably won't be profitable. Both of these opportunities raise to 20, preventing you from selling your soul repeatedly. This also prevents the initial opportunity card to show up, which may be what you wanted all along...

Seasonal

  • During Christmas (requires ):
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"Let's get down to business."
  • During Hallowmas:
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Attend a lecture on 'spiritual hygiene' (7 FATE)
  • If you have completed A Trade in Souls, you will be able to draw a new City Vices card, allowing you to sell your soul for a far more profitable price. This opportunity does not appear if you have a remote lodging. Using this option, selling your soul becomes very profitable, and selling it as gains you a

Regaining your soul

There are a few ways to regain your soul. You may either spend Fate on the Where's my soul? opportunity card, or you may start searching for bundles of oddities. Bundles with a value of exactly 200 contains your soul. See Bundle of Oddities (Guide) for a comprehensive list of these. For the highest chance of retrieving your soul, the option should have a max value of as close as possible to 200, without being lower than that.

Some particularly useful options: