Editing Shifting Streets (Storylet)
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{{Storylet | {{Storylet | ||
− | |ID = 353907 | + | | ID = 353907 |
− | |Icon = mapfragment.png | + | | Icon = mapfragment.png |
− | |colour = greenliving | + | | colour = greenliving |
− | |Description = In the days after the Fall, when the streets were restless and unkind, London reshaped herself. But maps have never stopped being treacherous.[...] | + | | Description = In the days after the Fall, when the streets were restless and unkind, London reshaped herself. But maps have never stopped being treacherous.[...] |
[...] you walk streets you've walked a thousand times, and find yourself in unfamiliar places. [...] | [...] you walk streets you've walked a thousand times, and find yourself in unfamiliar places. [...] | ||
− | |Description summary = | + | | Description summary = A third paragraph is added with {{IL|Pedestrian Peregrinations}}. |
− | {{Variant table|Condition = Pedestrian | + | {{Variant table|Condition = Pedestrian Peregrinations|Effect = Third Paragraph|Compact = yes |
− | |Value | + | |Value 3 - 7 = You search the city for a specific secret, before this municipal obfuscation can hide it away completely. |
− | |||
}} | }} | ||
− | |Unlocked with = {{World Unlock|Shifting Streets}} | + | | Game Instructions = {{Variant table|Condition = Pedestrian Peregrinations|Effect = Third Paragraph|Compact = yes |
− | |Locked with = {{Lock|Tutorial: Filter News Items|hidden=yes}} | + | |Value 0 - 2 = Choose a location to seek out, and then raise your Pedestrian Peregrinations to chart a route through London's shifting streets. Eventually the city will settle, and hide her secrets once more. |
− | |location = Fallen London | + | }} |
− | |Fifth City Stories = yes | + | | Unlocked with = {{World Unlock|Shifting Streets}} |
− | |Option1 = Scour map and memory | + | | Locked with = {{Lock|Tutorial: Filter News Items|hidden=yes}} |
+ | | location = Fallen London | ||
+ | | Fifth City Stories = yes | ||
+ | | Option1 = Scour map and memory | ||
}} | }} | ||
== Build Progress == | == Build Progress == |