Strike them down
A player-created Guide is available for this content: Piracy (Guide) |
A player-created Guide is available for this content: Zailing (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
From: Cornering the (Bounty) at Last
Game Instructions: You will always claim your plunder. Success will reduce the amount of Troubled Waters you gain.
Unlocked with 100 (hidden)
Challenge information
Property "Against" (as page type) with input value "" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.[[Category: Challenge]]Narrow, 11 (50% base)
- 7 and below - almost impossible (10%)
- 8 - high-risk (20%)
- 9 - high-risk (30%)
- 10 - tough (40%)
- 11 - very chancy (50%)
- 12 - chancy (60%)
- 13 - modest (70%)
- 14 - very modest (80%)
- 15 - low-risk (90%)
- 16 and above - straightforward (100%)
Zee Region | Challenge difficulty |
---|---|
5 | |
/ | 6 |
7 | |
11 | |
12 | |
13 |
Success
Pitched and bloody battle
[See below]
As the Unterzee claims her due, and the (Bounty) disappears below the waves, you have ample time to gather up scavenge what plunder you can find.Description summary:
The first paragraph changes based on the the type of ship you're pursuing.
Chosen Bounty Ship Type | Description |
---|---|
100 - 199 | Gunsmoke fills the air. The empty zee between your ships is a frenzy of artillery and small arms fire […] […] But your ship is an extension of your body […] and even as cannonballs scream over the smokestacks you can tell the battle is won. […] |
200 - 299 | The Khanate's ships have the advantage in mobility – but your crew are seasoned pirates[…]. […] you target the […] outriggers, those […] hulls that keep the ship upright through […] tight manoeuvres.
|
300 - 399 | […] Polythremean ships […] fight with metal tooth and wooden claw[…] and slip their shapes mid-attack. […] […] even a ship born from metal and nightmares cannot resist the tectonic bombardment […] The ship lists, […] and something like oil leaks from the holes in its hull. |
400 - 499 | Nothing is guaranteed with the Iron Republic. You are cautious, circling the vessel at your maximum range […] Then space squeezes […] Do the devils revel as they die, bodies crumpling like discarded rags? Amidst the din, it is difficult to tell. |
[Find the rest of the story at https://www.fallenlondon.com]
- Troubled Waters is increasing… (+3 CP)
- You've gained 1 x A Prolific Pirate
- You are without a target once more. (Resets Chasing Down Your Bounty to 0)
- You've gained [See below] x Pieces of Plunder Weighing Down Your Hold
Zee Region | Plunder gained |
---|---|
5334 | |
/ | 5341 |
5403 | |
5568 | |
5597 | |
5659 |
Failure
Pitched and bloody battle
[See below]
As the Unterzee claims her due, and the [Bounty] disappears below the waves, you scramble to claim your plunder, while your ship is still zeeborne.Description summary:
The first paragraph changes based on the the type of ship you're pursuing.
Chosen Bounty Ship Type | Description |
---|---|
100 - 199 | Gunsmoke fills the air. […]; all open space is laced with death. It is difficult to see, to even tell which way is up, […] Zailors fall to the deck, or overboard, or Storm-knows-where […] Your opponent is listing […] but you are struggling too […] |
200 - 299 | The Khanate's ships have the advantage in mobility – but you have trained your crew for this. […] The Khaganians seem to have similar knowledge of your own vessel […] When your shots finally land, is more luck than skill […] A victory, then, but only just. |
300 - 399 | The usual tactics of naval warfare do not apply [...] You circle each other [...] Your cannons are earthquakes in the darkness, but the living ship screeches [...] and rams you with its broken body. [...] The living ship lists [...] But you are hurt and bleeding, too. |
400 - 499 | Nothing is guaranteed with the Iron Republic. And so it is here, as the enemy's guns turn the air to fire, boil the zee for leagues around you. […] by the time you bring it down, it is hard to determine which vessel has suffered the most. |
[Find the rest of the story at https://www.fallenlondon.com]
- Troubled Waters is increasing… (+12 CP)
- You've gained 1 x A Prolific Pirate
- Your vessel is reviled by all the zee's lawful citizens. (Sets Unwelcome on the Waters to 1)
- You are without a target once more. (Resets Chasing Down Your Bounty to 0)
- You've gained [See below] x Pieces of Plunder Weighing Down Your Hold
Zee Region | Plunder gained |
---|---|
5334 | |
/ | 5341 |
5403 | |
5568 | |
5597 | |
5659 |