Take the knife and cut
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From: A Meeting in a White Parlour
Game Instructions: If you make this choice, you will not be able to take the white shell.
Challenge information
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- 103 - very chancy (41%)
- 128 - chancy (51%)
- 153 - modest (61%)
- 178 - very modest (71%)
- 203 - low-risk (81%)
- 228 - straightforward (91%)
- 250 - straightforward (100%)
Success
Cautious incisions
[…] First, your fingers find the exact attachment point […]
"It will grow again […] But it will take time. By then, I should be gone. […]"
After stitching the wound, you leave him to recuperate […] the Mountain's light beats on your back with an unfriendly warmth.[Find the rest of the story at https://www.fallenlondon.com]
- Shadowy is increasing…
- You now have 1 x Living Shell of Regret
- You've obtained 'evidence' for the Dilmun Club. (Sets Visiting Cline to 8)
Failure
A fraught operation
You open his skin with the knife, separating tissue to find the shell's origin point. His vertebrae are entwined with spirals. [...] Blood obscures the work. Your fingers slip. [...] the best you can do is saw through the shell itself and snap it off.
[...]- Shadowy is increasing…
- You now have 1 x Living Shell of Regret
- You've obtained 'evidence' for the Dilmun Club. (Sets Visiting Cline to 8)
- Nightmares is increasing… (+2 CP)