Template:Increase/doc
This template is deprecated. It is preserved for historical reasons, and should not be used. Use {{Gain}} instead. |
Use this template for documenting action results that improve Pyramidal qualities, i.e. those that use change points. Discrete qualities should use the Gain template instead. Actions that result in discrete gains to Pyramidal qualities should usually use the Increase template, with the "to" or "now" parameters. Action results which lower Pyramidal qualities should use the Drop template. Action results that may result in an increase or decrease should use the Increase template, with appropriate annotation.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Quality name | 1 | The name of the Quality being increased.
| Page | required |
Change points | 2 | The amount of the increase or decrease.
| Line | suggested |
Cap | Quirk cap | If this action will not increase the quality above a certain cap, then use this parameter. Should not be used when the Quality is capped rather than the action.
| Number | optional |
Set to | to | If the quality is set to a specific value, use this parameter unless the "now" parameter would be appropriate.
| Line | optional |
Occurrence! | now | If the game text for this increase starts with "An occurrence!" then set this parameter to the new value.
| Line | optional |
Image filename | image | Set the displayed icon to a different image than the default.
| File | optional |