Template:Level Cap Gain
This template is used for effects that increase Level Cap qualities to set values.
Usage: {{Level Cap Gain|Level Cap Name|Stat Name|Set to|<params>}}
- Level Cap Name is the name of the Level Cap quality being increased
- Stat Name is the name of the quality for which the cap is being increased
- Set to is the new value of the Level Cap quality
See the Template parameters table at the bottom for a more complete look at these parameters as well as the available optional parameters.
Examples[edit]
{{Level Cap Gain|Dangerous Gains|Dangerous|9}}
- Your maximum Dangerous is now 209. (Sets to 9)
{{Level Cap Gain|Artisan Studies|Artisan of the Red Science|1}}
- Your maximum Artisan of the Red Science is now 6. (Sets to 1)
{{Level Cap Gain|Watchful Gains|Watchful|15|Repeatable=yes}}
- Your maximum Watchful is now 215. (Sets to 15, if below 15)
{{Level Cap Gain|Glass Studies|Glasswork|3|Stat Base=12}}
- Your maximum Glasswork is now 15. (Sets to 3)
{{Level Cap Gain|Shadowy Gains|Shadowy|3|Stat Appearance=Different Stat Appearance}}
- Your maximum Different Stat Appearance is now 203. (Sets to 3)
This template is used for effects that increase Level Cap qualities.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Level Cap Name | 1 | The name of the Level Cap quality being increased.
| Page | required |
Stat Name | 2 | The name of the quality for which the cap is being increased.
| Page | required |
Set to | 3 | The new level of the Level Cap quality.
| Number | required |
Stat Name appearance | Stat Appearance | The name to display for the Stat Name.
| Line | optional |
Base Stat cap | Stat Base | The default cap for Stat Name, when the Level Cap quality is 0.
| Number | optional |
Repeatable | Repeatable | Whether the action can be repeated after the Level Cap quality is already at least the Set to value.
| Line | optional |