The Killing Wind
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A player-created Guide is available for this content: Zailing (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
There is little breeze on the Unterzee. But the Killing Wind, when it comes, is filled with tiny razor stones from the Elder Continent. It can flay a man to the bone faster than a piranha.
Occurs with Standard Frequency
Can not be discarded except by effects clearing your hand.
Options:
Outrun the storm front
- Spoiler
Challenge information
A matter of luck: It could go either way (success chance: 50%)
Success
Steamer on the storm
- Troubled Waters is increasing… (+4 CP)
- Terror grips your vessel. (Sets Creeping Fear to 1)
- You've gained () x Zailing...
- You've gained 1 x Time Spent at Zee (hidden)
Failure
Not a good day to be out
- Troubled Waters is increasing… (+12 CP)
- Terror grips your vessel. (Sets Creeping Fear to 1)
Make ready to dive
- Spoiler Unlocked with
Success
Make your depth fifteen fathoms
- Troubled Waters is dropping… (-2 CP)
- You've gained 3–6 x Zee-Ztory
- You've gained () x Zailing...
- You've gained 1 x Time Spent at Zee (hidden)
Chart a course through the storm using your Storm in a Teacup
- Spoiler Unlocked with
Challenge information
A matter of luck: It could go either way (success chance: 50%)
Success
No reward narrative information available for Fate-locked actions.
- You've gained () x Zailing...
- You've gained 2 x Zee-Ztory
- Troubled Waters is increasing… (+? CP)
- An occurrence! Your 'Creeping Fear' Quality is now 1!
- You've gained 1 x Time Spent at Zee (hidden)
Failure
No reward narrative information available for Fate-locked actions.
- Troubled Waters is increasing… (+10? CP)
- An occurrence! Your 'Creeping Fear' Quality is now 1!
- You've gained 1 x Time Spent at Zee (hidden)