Two of Disintegrities: Play
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Occurs with Standard Frequency
Can not be discarded except by effects clearing your hand.
Options:
Help the Knight find the right shape for this round
- Spoiler
Success
Adjustments to morphology
- You've gained 1 x Poisonous Preparation
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on ) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on ) What does this mean?
- You've gained 1 x Hearts' Game: Turns this Round (hidden)
Leave a surprise waiting
- Spoiler Unlocked with 4
Challenge information
Narrow, 12 (50% base) || 8 and below - almost impossible (10%) || 9 - high-risk (20%) || 10 - high-risk (30%) || 11 - tough (40%) || 12 - very chancy (50%) || 13 - chancy (60%) || 14 - modest (70%) || 15 - very modest (80%) || 16 - low-risk (90%) || 17 and above - straightforward (100%)
Each point of increases the base difficulty by 2 points.
Success
Technically, it's a venom now
- Poisoner's Progress is increasing… (+(6 + 1 with - Tolerance) CP, minimum 1)
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on ) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on ) What does this mean?
- You've gained 1 x Hearts' Game: Turns this Round (hidden)
Failure
Somniferous
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on ) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on ) What does this mean?
- Hearts' Game: Counterplay is increasing… (+0-1 CP)
- You've gained 1 x Hearts' Game: Turns this Round (hidden)
Hide a snare within his mirrors
- Spoiler Unlocked with 4,
Challenge information
Narrow, 12 (50% base) || 8 and below - almost impossible (10%) || 9 - high-risk (20%) || 10 - high-risk (30%) || 11 - tough (40%) || 12 - very chancy (50%) || 13 - chancy (60%) || 14 - modest (70%) || 15 - very modest (80%) || 16 - low-risk (90%) || 17 and above - straightforward (100%)
Each point of increases the base difficulty by 2 points.
Success
All is vanity
- Poisoner's Progress is increasing… (+(6 + 1 with - Tolerance) CP, minimum 1)
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on ) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on ) What does this mean?
- You've gained 1 x Hearts' Game: Turns this Round (hidden)
Failure
How many years' bad luck?
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on ) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on ) What does this mean?
- Hearts' Game: Counterplay is increasing… (+0-1 CP)
- You've gained 1 x Hearts' Game: Turns this Round (hidden)