User:Panshot
The Heists of the Wellspring (complex)[edit]
About 6.0 EPA, more for some professions.
Requirements
- A willingness to risk imprisonment
- An outfit that grants 12 Monstrous Anatomy
Recommended
- An Alliance with the Big Rat
- Being either a Silverer or a Crooked-Cross
- An outfit that gets you to both 12 Glasswork and 12 Monstrous Anatomy (Monstrous Anatomy is more important)
- Max level Parabolan Defences or a willingness to use social actions.
There are two basic components to this grind: Getting Flasks of Waswood Wellspring Water and turning them into Hiding Places of Peculiar Items, then stealing those items.
Step one: The Expedition
The basic cycle for a Wellspring expedition is as follows:
- Travel to Moulin
- Pay off your Assistants with Hinterland Script if necessary
- Recruit a Miniature Major-General
- Recruit a Bandaged Navigator
- Set off
- Move away from Moulin and deeper into the Waste (5 actions)
- The Wellspring, at Last
- Bathe in the waters
- Collect some Wellspring water
- Cross the Threshold
- Look for the fingerking
Once there, mark the time you made the 'Bathe in the Waters' action. On the following week, arrive just before this time elapses and collect 4 Flasks of Waswood Wellspring Water. Then when Viric Fades triggers, you'll be able to collect 4 more flasks in a single visit.
As soon as you are in Parabola, turn all you flasks into Hiding Places of Peculiar Items via Search Parabola for a Place in the Neath, and perform Find the weakness in an opponent's defences once.
When you leave Parabola, you will be afflicted with That Which Was Taken. Choose the nightmares option and lower it with Hide in your Base-Camp, or choose either wounds or nightmares and lower the menace with social actions.
Step two: The Heist
The goal is to begin the heist with 2 pieces of Inside Information using as few actions as possible. To do that you need Casing... and the best ways to get that are:
Including transportation costs, Purchase some assistance with casing... is the superior choice, even for Silverers. Ignoring them, Find the weakness in an opponent's defences is slightly better. So get your Casing... from Parabola if you're there already or don't have access to the Big Rat, get it from the Big Rat otherwise.
Once you have your Casing... go ahead and start the heist from The shaded estate on Hemlock Row, buy 2 pieces of inside information, and put on your outfit that gives both a Monstrous Anatomy and a Glasswork of 12. Note that passing the Monstrous Anatomy check is more important, so if getting it up to 12 requires replacing some Glasswork items you should still do it.
Once you reach A Prize Achieved, select the Captivating Ballad and sell it at the Rat Market. Repeat the above until you are out of Hiding Places.
Professional Improvements
Monster-Hunters will find it easier to obtain the required outfit.
Silverers will find it easier to obtain the desired outfit and take less damage from The Mirror's Hunger. This raises EPA to about 6.1. They also pay less to enter Parabola, useful for characters without access to the Big Rat.
Crooked-Crosses may Dip their Cross in the Waters for additional resources. With Jericho Library 2 and a Submerged Rector this brings EPA to about 6.3.
Folly
Using Purchase some assistance with casing... only twice and purchasing no Inside Information will net about 7 EPA. While this looks tempting, performing the most difficult heist 8 times a week with no Inside Information will certainly land you in prison eventually. But perhaps you really are the best thief in the Neath.