User:Stelio
From Fallen London Wiki (Staging)
I am a source of s. If you haven't got one and you'd like one, add a reply to this Reddit thread or send me a message some other way (e.g. via the above account links or on my talk page).
Wiki work[edit]
I'm late to the game, having joined in Hallowmas 1899 (2023). Nevertheless I've found some niches in the wiki where I can add value beyond making corrections and cross-linking pages:
- Railway Board (Guide) — Influencing the Board
- Bazaar Companions (Guide)
- Making Waves (Guide) — Why increase Notability?
Useful reference tables[edit]
Item Tier | ![]() |
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FaF | LL | CC | WaW | VV | TaT | WW | RaR | NK | KC | SS | DD | ||
May 09 - May 12 | May 16 - May 19 | May 23 - May 26 | May 30 - Jun 02 | Mar 14 - Mar 17 | Mar 21 - Mar 24 | Mar 28 - Mar 31 | Apr 04 - Apr 07 | Apr 11 - Apr 14 | Apr 18 - Apr 21 | Apr 25 - Apr 28 | May 02 - May 05 | ||
Always |
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Tier 5 |
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Tier 6 |
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Tier 7 |
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Chess gambits[edit]
Fool's opening[edit]
Progress | Action | Reasoning |
---|---|---|
1 | Follow the movements of the pieces | Best chance to increase A Player of Chess |
2 | Follow the movements of the pieces | Best chance to increase A Player of Chess |
3 | Play aggressively | No downside |
4 | Play aggressively | No downside |
5 | If losing: Allow yourself to be sacrificed / else to epaulette mate | Avoids waste of actions, Justificande Coin +1 |
Midnighter's mate[edit]
To guarantee being able to choose a mate, even with low . Requires
profession. Costs
(gained through fool's opening above).
Progress | Action | Reasoning |
---|---|---|
1 | Recognise an opening because of your professional affiliations | Vienna Opening +1 |
2 | Open with a strong move | Vienna Opening -1, Advantage +4 |
3 | Use your people however proves necessary | Justificande Coin -1, Moves in the Great Game +2, Advantage -1 |
4 | Make a move you know will work | Moves in the Great Game -1, Advantage +1 |
5 | Make a move you know will work | Moves in the Great Game -1, Advantage +1 |
6 | Play aggressively | Advantage ±3, no downside |
7 | On 6: Pass = Play aggressively / Fail = Play defensively | Advantage ±3, no downside / Advantage ±1 |
8 | Choose a queen mate / Choose an epaulette mate | Depending on goal |
Master's sacrifice[edit]
Progress | Action | Reasoning |
---|---|---|
0 | Play as white / black | Red cannot sabotage its own side |
1 | Follow the movements of the pieces | Weakness +1 |
2 | Follow the movements of the pieces | Weakness +1 |
3 | Sabotage your side | Weakness +3 |
4 | Sabotage your side | Weakness +3 |
5 | Sabotage your side | Weakness +3 |
6 | Sabotage your side | Weakness +3 |
7 | Sabotage your side | Weakness +3 |
8 | Recognise new possibilities in the depth of your loss | A Player's Studies =1 |
Crushing victory[edit]
To increase to 2. Costs
. 100% success at
APoC 8+, 59% success at
APoC 7, 33% success at
APoC 6.
Progress | Action | Reasoning |
---|---|---|
1 | Open with a strong move | Advantage +4, Vienna Opening -1 |
2 | Open with a strong move | Advantage +4, Vienna Opening -1 |
3 | Play aggressively | Advantage ±3, guaranteed success at APoC 8 |
4 | Play aggressively | Advantage ±3, guaranteed success at APoC 8 |
5 | Play aggressively | Advantage ±3, guaranteed success at APoC 8 |
6 | Play aggressively | Advantage ±3, guaranteed success at APoC 8 |
7 | Play aggressively | Advantage ±3, guaranteed success at APoC 8 |
8 | Recognise new possibilities in the height of your win | A Player's Studies =2 (Needs 23 Advantages) |