Arrive fashionably late
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A player-created Guide is available for this content: Attending a Party (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
From: Arriving at the Party
It wouldn't do for people to think this was the only demand on your time.
Game Instructions: You will miss the start of the party but have a chance of making a bigger impression with your arrival.
Challenge information
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- 86 - very chancy (41%)
- 107 - chancy (51%)
- 128 - modest (61%)
- 148 - very modest (71%)
- 169 - low-risk (81%)
- 190 - straightforward (91%)
- 209 - straightforward (100%)
Success
"Please, think nothing of it! We're just glad you could come!"
Your host is thrilled to see you, practically dragging you into the reception room. Your arrival causes a ripple of excitement. The whispers and glances are deeply satisfying.
- Persuasive is increasing…
- You've lost 2 x Time Remaining...
- Talk of the Town is increasing… (+4 CP)
- Making Waves is increasing… (+1 CP)
Rare Success
"Thank heaven you're here!"
[...] it had been agreed there was no point starting without you. Your host was near hysteria, and welcomes you like the Second Coming. [...] Socialites press around you, vying for a nod of recognition. [...] This is how things should be.
- Persuasive is increasing…
- You've lost 1 x Time Remaining...
- Talk of the Town is increasing… (+5 CP)
- Making Waves is increasing… (+1 CP)
Failure
The party is in full swing
A servant takes your coat and ushers you into the hall. Dusty clergy are sipping wine. Poets laugh at poor jokes. Nervous young things express opinions, then withdraw them in fear of offence. Your arrival is welcome, but largely unremarked.
- Persuasive is increasing…
- You've lost 2 x Time Remaining...