Balmoral in Gaslight
Balmoral: Darkness | Name & Description |
---|---|
0-2 | Balmoral Bathed in Light Bright gas-lamps cast a stark amber glow to the castle's stones. |
3-4 | Balmoral in Gaslight Gas-lamps light the way around the castle. But the bright lights don't reach deep into the foreboding woods. |
5-6 | Balmoral in Twilight The villagers in Crathie light candles and lanterns to beat back the encroaching gloom. |
7-8 | Balmoral Shrouded in Darkness The castle is a mass of black-on-black, visible almost only as a silhouette cut out from the dim, distant false-stars. |
Spoiler warning! This page contains details about Fallen London Actions. |
Wiki note: The card's name and description change based on your . See the table above for details.
Occurs with Standard Frequency
Options:
Enlighten Balmoral
- Spoiler Unlocked with , 1 or 3 (You are playing with white or red pieces.)
Challenge information
Broad, 220 || 151 - very chancy (41%) || 187 - chancy (51%) || 224 - modest (61%) || 261 - very modest (71%) || 297 - low-risk (81%) || 334 - straightforward (91%) || 367 - straightforward (100%)
Difficulty is 220 + [50 × Supporting Liberationist / ( Supporting Liberationist + Supporting Emancipationist + Supporting Prehistoricist)].
Success
The help of the union
- Persuasive is increasing…
- Advancing the Liberation of Night: is dropping… (-2 CP)
- Balmoral: Darkness is dropping… (-3 CP)
Failure
A glare
- Persuasive is increasing…
- Nightmares is increasing… (+1 CP)
Darken Balmoral
- Spoiler Unlocked with 1-2 (You are playing with black or red pieces.)
Locked with 8
Challenge information
Broad, 220 || 151 - very chancy (41%) || 187 - chancy (51%) || 224 - modest (61%) || 261 - very modest (71%) || 297 - low-risk (81%) || 334 - straightforward (91%) || 367 - straightforward (100%)
Success
All it takes
- Shadowy is increasing…
- Advancing the Liberation of Night: is increasing… (+2 CP, up to level 50)
- Balmoral: Darkness is increasing… (+3 CP)
Failure
Noticed
^
Bring in a tomb-colonist tour
- Spoiler
Challenge information
Broad, 210 || 144 - very chancy (41%) || 179 - chancy (51%) || 214 - modest (61%) || 249 - very modest (71%) || 284 - low-risk (81%) || 319 - straightforward (91%) || 350 - straightforward (100%)
Base difficulty is 180, increased by 10 per level of darkness. The above is the difficulty at level 3.
Success
Oohs and Aahs
- Persuasive is increasing…
- You've gained (5 + ) x Hinterland Scrip
Failure
Unimpressed
- Persuasive is increasing…
- Seeing Banditry in the Upper River is increasing… (+1 CP)
Engage in a bit of smuggling
- Spoiler Unlocked with , (hidden)
Challenge information
Broad, 240 || 164 - very chancy (41%) || 204 - chancy (51%) || 244 - modest (61%) || 284 - very modest (71%) || 324 - low-risk (81%) || 364 - straightforward (91%) || 400 - straightforward (100%)
Each point of reduces the base difficulty by 3 points.
Success
A furtive exchange
- Shadowy is increasing…
- You've lost 1 x Consignment of Scintillack Snuff
- You've gained (30 + Banditry) x Hinterland Scrip
- Seeing Banditry in the Upper River is increasing… (+1 CP, up to level 8)
Failure
Avoided
^