Board her!
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From: Meeting a Local Steamer
No crew means easy plunder of whatever loot lies within. Swing across the wide, dark zee, and onto the vessel's deck.
Challenge information
Broad, 160
- 110 - very chancy (41%)
- 136 - chancy (51%)
- 163 - modest (61%)
- 190 - very modest (71%)
- 216 - low-risk (81%)
- 243 - straightforward (91%)
- 267 - straightforward (100%)
Success
Negotiation
The grapnel […] offers you an impossible foothold from which to swing over […].
[…] Doors slam […] and the vessel rocks with a desperate turbulence […]. But it cannot shake you off, and eventually accedes to your greed. You leave of your own accord, arms full of plunder.[Find the rest of the story at https://www.fallenlondon.com]
- Persuasive is increasing…
- Troubled Waters is increasing… (+? CP)
- You've gained 350 x Pieces of Plunder Weighing Down Your Hold
- You've gained () x Zailing...
- You've gained 1 x Time Spent at Zee (hidden)
Rare Success
Good company
The grapnel catches on empty air in its electric, uncanny way. […]
The Polythremean vessel, […] is […] grateful for the company. It shuffles a chair […] for you to sit […]. […] It shrieks in gratitude when you suggest local ports in which it might pick up a crew of its own. […][Find the rest of the story at https://www.fallenlondon.com]
- Persuasive is increasing…
- Troubled Waters is increasing… (+2 CP)
- You've gained 400 x Pieces of Plunder Weighing Down Your Hold
- You've gained () x Zailing...
- You've gained 1 x Time Spent at Zee (hidden)
Failure
Repelled
The grapnel catches on empty air [...] to swing [...] onto the Polythremean vessel. It shrieks in alarm [...]
—The ship folds [...], creating a concave interruption in the smooth hull. Your swing ends with an unexpected landing in the waters.
[...] It really didn't want you aboard.- Persuasive is increasing…
- Troubled Waters is increasing… (+7 CP)
- You've gained (/2) x Zailing...
- You've gained 1 x Time Spent at Zee (hidden)