Concept:Cover Identities
From Fallen London Wiki (Staging)
Description of concept "Cover Identities"RDF feed
[[-Loses::Back in its drawer!]]OR [[:Your Cabinet Noir: The Back Room]] OR [[:Cabinet Noir]] OR[[From Card/Storylet::Your Cabinet Noir: The Back Room]]OR[[Uses.Use::Cabinet Noir]]
A
- A Letter from the Khanate +
- Associate your cover identity with a lost dynasty +
- Associate your cover identity with the leaders of a nascent democracy +
B
- Begin a cover identity tied to Society and the Bazaar +
- Begin a cover identity tied to the less powerful classes +
- Begin a cover identity with a background on the Surface +
- Begin a cover identity with a reputation among gamblers +
- Begin to construct a cover identity +
C
- Cabinet Noir +
- Consider creating a Cover Identity for use in the Khanate +
- Consider the utility of this Cover Identity +
- Construct a Cabinet Noir +
- Contemplate the art of creating a cover identity +
- Cover Identity: Backstory +
- Cover Identity: Credentials +
- Cover Identity: Elaboration +
- Cover Identity: Nuance +
- Cover Identity: Ties: +
- Cover Identity: Witnesses +
- Credential your cover identity +
D
E
- Embed your cover identity in the story of a terrible humiliation +
- Employ your Canny Cuttlefish to forge a life on the Surface +
- Endow your cover identity with eccentricities +
- Expand your Cabinet Noir +
F
G
I
- Incorporate your Surveilling Spindlewolf's surveillance into a cover identity +
- Install an enormous mirror in your Cabinet Noir +
- Involve the Clay Highwayman's gang in industrial steel robbery (Marauder) +
- Involve the Clay Highwayman's gang in industrial steel robbery (Non-Marauder) +
M
- Make a very large number of Pawns follow your cover identity +
- Make sure your cover identity has been observed in the right quarters +
- Make the Society of the Three-Fingered Hand support your lies +
- Make your Pawns follow your cover identity +
P
- Present your cover identity as a key player in the Game +
- Provide an Urchin with evidence that she's a long lost heir +
- Provide cover to a Chilly Legal Scholar +
R
- Realise your Cover Identity reveals the person you were +
- Reenter your Cabinet Noir +
- Return to the front room +
S
- Sell a socially plausible cover identity to a Devil +
- Sell a socially plausible cover identity to a Veteran Revolutionary +
- Sell a very advanced identity to Devils +
- Sell a very advanced identity to Spies +
- Sell an undercover identity to a constable +
- Start a cover identity with a reputation among gamblers +
- Step through the hidden door +
T
U
W
Y