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Parabolan QuarryQuarry Home
Focused Albatrossits Eyrie
Seven-Throated Warblerits Terraced Nest
Storm-birdits Cloud
Honey-Mazed Bearits Cave
Carnivorous Aurochsits Grassy Plain
Pinewood Sharkits Pool
Iron-Toothed Terror Birdits Clearing
Ushabti-Vesselits Hiding Place
Curator Mr Veilsits Howling and Windy Home
Surface Mr Veilsa Parisian Salon
Bloodandsand.png
Spoiler warning!
This page contains details about Fallen London Actions.

From: Lost in Strange Lands


Your quarry is still some distance ahead of you.

Game Instructions: As you travel in pursuit, you will gain Parabolan Scouting. The more Parabolan Scouting you have, the easier the Dangerous challenge.

Unlocked with  (hidden)


Challenge information

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  • 205 - very chancy (41%)
  • 255 - chancy (51%)
  • 305 - modest (61%)
  • 355 - very modest (71%)
  • 405 - low-risk (81%)
  • 455 - straightforward (91%)
  • 500 - straightforward (100%)

, Broad-type challenge with base difficulty of
(180 + 20*( - )).
The above example is at 0 and 6.

Success

The Lair

You can see from here where your quarry must sleep at night – inasmuch as sleep or night mean anything here. You can get there first, and place your ambush.

Redirects to: Face the (Parabolan Quarry) in (Quarry Home)


Failure

The way forward

[Varies – see table below]

Description summary:
You may encounter different landscapes, most of them impossible. Many of the dream-sequences involve your body morphing in some way.

[Find the rest of the story at https://www.fallenlondon.com]


AirsFluff Text
1 - 19[…] flagstones become a staircase […] and below you is a valley […] a bubbling hot spring of broth. Beside the broth-spring is a man in a chef's uniform who invites you to be clothed in dumpling-dough and bob in the soup […] You lose track of time […]
20 - 39[…] You are getting smaller as you walk, so that […] becomes a sort of labyrinth […] Then they widen even further […] and you are traveling at the bottom of the crevasse […] A little longer […] and you are walking again in Parabola.
40 - 59[…] tired of walking on your legs, so you grow arms in their place. The sensation of walking on your hands is a pleasant one[…] […] you become self-conscious about your leg-arms, because they do not fit very well in your clothes[…] So you grow your feet again.
60 - 79You stroll through a forest that comes up to your knees. Sometimes your footstep frightens a miniature stag.
80 - 89You fight your way through jungle so thick that you can see no more than a few feet ahead. The leaves are always in your face and the vines always underfoot.
90 - 94You walk for a very long time: so long, in fact, that you begin to walk in your own footsteps over again. They grow deeper and deeper each time you pass this way.
95 - 98You pass through a valley of ash. At the far end, a few trees are slowly un-burning, forming themselves out of charcoal stumps. It is terribly cold.
99 - 100You walk across a desert floor. In the middle of nowhere is a vast pile of top hats. Those at the bottom of the pile look worn and out of fashion. It takes a long time to walk past the hats, and new ones continue to rain from the sky.

Redirects to: Lost in Strange Lands