University Laboratory (Place)
A player-created Guide is available for this content: University Laboratory (Guide) |
See Category:University Laboratory (Place) for cards or storylets that are found in this place or location.
See Category:University Laboratory (Place) Moves for actions that change player location to this location.
Unlocked with Your Own Lab
Neither the Bazaar nor any other market is accessible in this location.
Deck
- Card deck: Cards - University Laboratory (Place)
- The deck in this location is unlimited. You do not need to wait to draw a new card.
- The hand size in this location is always 3, regardless of your Lodgings.
Wiki note: This does not actually exist as a distinct location in-game - it is how appears in the setting Science Laboratory.
Managing Lab Facilities[edit]
- : Upgrade the Laboratory story quality.
- : After achieving any non-zero level of
- : After graduating the first Shifty Student
- : Return to .
- : Return to or go to the
Conducting Scientific Investigations[edit]
- : When not working on any project.
- : For progress on the current research project.
- : Abandons the current project. Any invested effort is wasted.
Training of Students[edit]
Industry[edit]
Dismissal Storylets[edit]
These storylets allow you to remove experts from your lab. (The option to send the Artist out for Honey also appears under this storylet for him.) All can be re-hired later, although after completing , April is more complicated to re-hire.
Ambition-specific Storylets[edit]
Menaces[edit]
If , , or reach level 5 or higher, a non-discardable card is added to your deck for each of the aforementioned qualities. However, the player is not sent to menace location if any menace reaches 8.
The University Lab also has an additional menace called . Reaching level 4 will add a non-discardable card to the deck. Reaching level 6 adds a card which fires immediately upon being drawn.