The Constabulary of the Evenlode
Spoiler warning! This page contains details about Fallen London Actions. |
The police quarters fill only a wing […] Rooms have been set aside for cells, interrogation, police dormitories and offices. Left unused – and unusable – are the mossy corridors that head down into the water […]
It is cold; it settles into the bones. […]Description summary:
The second and third paragraphs vary based on , and a fourth paragraph will be added at a certain point of the Novice Policeman storyline.
Banditry | Second Paragraph |
---|---|
0 | Camp stoves have been set up in the halls for heat. |
1 - 2 | Camp stoves have been set up in the halls for heat. In the cells, the few prisoners huddle together for warmth. |
3 - 5 | Camp stoves have been set up in the halls for heat. In the cells, the prisoners jostle and squabble. But the temperature saps the fight from them. |
6 - 7 | Camp stoves have been set up in the halls for heat. The cells are packed. The meagre upside for the prisoners – this drives away the chill. In one sense only, they're the most comfortable here. |
Banditry | Third Paragraph |
---|---|
0 - 3 | A fire has been got running in the main entrance area. Next to it, a smokey, alcohol fuelled card game has drawn a number of spectators. |
4 - 5 | A fire has been got running in the main entrance area. Next to it, a smokey, alcohol fuelled card game rolls onward. There are few onlookers – most are required to help quell the criminal elements of the Upper River. |
6 | A probationary officer hands out extra scarfs to the stream of officers rushing for the exit. The Constabulary of the Evenlode is on high alert; even the off duty officers have been summoned to work. |
7 | There is only a skeleton staff – enough to patrol the courts and to keep an eye on those already under arrest, but that's it. All available officers have been sent to deal with the criminal elements plaguing the Upper River. |
Novice Policeman | Fourth Paragraph |
---|---|
3 | An officer is waving vigorously at you. He clearly wants you to come over. |
[Find the rest of the story at https://www.fallenlondon.com]
Unlocked with a redirect from Visit the police barracks or Return to the police barracks
Options:
Join in with the game of cards
- Spoiler Locked with 6, (hidden)
Success
An excessive reaction
- An occurrence! Your 'Tried to Join Cards' Quality is now 1! (hidden)
Try to join with the game of cards again
- Spoiler Unlocked with (hidden)
Locked with 6
Success
A friendly game
- You've gained 1 x Time Spent in the Magistracy (up to 7)
- [Airs of the Evenlode change…] (random)
- You've gained 1 x An Identity Uncovered!
Ask for your good sense and reasoned judgement to be recognised
- Spoiler Unlocked with ,
Locked with 8
Challenge information
Narrow, 2 (50% base) || 0 - high-risk (30%) || 1 - tough (40%) || 2 - very chancy (50%) || 3 - chancy (60%) || 4 - modest (70%) || 5 - very modest (80%) || 6 - low-risk (90%) || 7 and above - straightforward (100%)
Success
Underlining the seriousness
- You've gained 1 x Special Dispensation
- You've gained 1 x Time Spent in the Magistracy (up to 7)
- You've lost 7 x Favours: Constables
- You've lost 2 x Extraordinary Implication
Failure
A hiss of disapproval
- You've gained 1 x Time Spent in the Magistracy (up to 7)
- Scandal is increasing… (+1 CP)
- Suspicion is increasing… (+1 CP)
Leave the police to it
- Spoiler
Sell an undercover identity to a constable
- Spoiler Unlocked with , is "linked to the underworld" (exactly 3), 4
Locked with
Success
No questions asked
- Your 'Cover Identity: Ties' Quality has gone!
- You have exhausted the usefulness of your most recent cover identity. (Removes all )
- Your 'Cover Identity: Nuance' Quality has gone!
- Your 'Cover Identity: Witnesses' Quality has gone!
- Your 'Cover Identity: Credentials' Quality has gone!
- Your 'Cover Identity: Backstory' Quality has gone!
- You've gained 1 x Fabricator of Past Lives
- You've gained 2 x Favours: Constables (up to 7)
- You've gained 1-4 x Hinterland Scrip
The Young Constable
Ask whether the young constable is all right (if you helped the young policeman twice or more?)
- Spoiler Unlocked with exactly 3, 2? (hidden)
Locked with 8
Success
A fleeting smile
- You have moved to a new area: The Evenlode
- Redirects to: The Rite
Investigate why the young constable is trying to get your attention (if you helped the young policeman twice or more?)
- Spoiler Unlocked with exactly 3, 2 (hidden)
Locked with 8
Success
A fleeting smile
- You have moved to a new area: The Evenlode
- Redirects to: The Rite
See what the sergeant wants (if you helped the young policeman once)
- Spoiler Unlocked with exactly 3
Locked with 8, 1 (hidden)
Success
Familiarity
- You have moved to a new area: The Evenlode
Redirects to: The Rite
^
Find out why the sergeant is waving you over (if you helped the young policeman once)
- Spoiler Unlocked with exactly 3
Locked with 8, 1 (hidden)
Success
Familiarity
- You have moved to a new area: The Evenlode
Redirects to: The Rite
^
Join the sergeant for a conversation (if you didn't help the young policeman)
- Spoiler Unlocked with exactly 3, exactly 0 (hidden)
Locked with 8
Success
Familiarity
- You have moved to a new area: The Evenlode
Redirects to: The Rite
^
Discover what the sergeant wants with you (if you didn't help the young policeman)
- Spoiler Unlocked with exactly 3, exactly 0 (hidden)
Locked with 8
Success
Familiarity
- You have moved to a new area: The Evenlode
Redirects to: The Rite
^