Second Chances (Guide)

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Ladybonessmall.png Early MYN Content and Onwards
Advantage (Second chances)  + 
Hastily Scrawled
Warning Note
Anticandle

Second Chances can be spent either 5 at a time to increase the respective stat from the "Attend to Matters of <stat name>" action in your Social Engagements, or 1 at a time to essentially "replay" a failed check if you spend them while doing the check. If you use one on a check and fail, you may (but not always) choose "Perhaps not", back out, and try again, useful if you prefer to spend another Second Chance rather than risk it at the listed probability. Keep in mind that backing out will double the required amount of Second Chances until you succeed at the check.

Note you don't get back your Second Chance if you succeed on the first try - it is spent in any case.

Most options to get Second Chances are capped at around 20 to 25. It may be therefore be most worthwhile to spend them, optionally alongside with Moods, for difficult checks (for end-game players, see the respective lists on Watchful, Shadowy, Dangerous and Persuasive).

If you still have no use for them, consider sending some of them to your friends via . Additionally, there are rare uses for them straight-up, e.g. on in the .

Below is a somewhat filtered list of generally repeatable actions where Second Chances may be obtained. Generally speaking, though, Social Actions may be your best options.

All[edit]

This guide is incomplete. You can help by expanding it.
What needs work: Analysis of getting married for second chances from The Wedding Guests


Choice-based[edit]

Options here depend on your choices made early in the game, which you can only change with Fate, if at all.

  • Your allows you to draw an associated card at , which on a rare success grants you the Second Chance associated with your sign. See here for details.
  • The item you choose to receive on A Gift! from your Mysterious Benefactor will unlock the associated gain on the card A past benefactor later.
  • If you have finished your Ambition, all of the Rewards of Ambition give 4 Second Chances, either 4 of the same type or 2 of one type and 2 of another. For specifics, check your specific ending in the article.

Sudden Insight[edit]

Access Codes[edit]

Door.png

Access Code: https://www.fallenlondon.com/a/xyzzy

This access code will take you to a colossal cave.

Result:

You are in a colossal cave. There are seven labyrinths. None are alike. It is dark. There is no grue. Descend a well, and you will find secrets. They sell brass lanterns with the blood-apples.

Social Actions[edit]

  • Allow a friend to torment you while watching over your sleep
  • Talk through your troubles with them from a sincere offer
  • Spend
  • , an Action from Read incoming mail, a Storylet in Your Social Engagements
  • CHRISTMAS: Have a friend send you for 3 Insights.

Grinding[edit]

Opportunity Cards[edit]

Tomb-Colonies[edit]

Hastily Scrawled Warning Note[edit]

Social Actions[edit]

Grinding[edit]

  • on . The Wolfstack card is drawn exclusively in Wolfstack, and when you have drawn it, you need to cycle your Airs of London to 25-75.
  • Exchange a Trade Secret for 1 Second Chance and 150 CP of the respective stat. If you are level-capped, this is a tremendously bad deal.

Opportunity Cards[edit]

Tomb-Colonies[edit]

Hard-Earned Lesson[edit]

Social Actions[edit]

Grinding[edit]

  • , let your reach 10 and .
  • Exchange a Trade Secret for 1 Second Chance and 150 CP of the respective stat. If you are level-capped, this is a tremendously bad deal.

Opportunity Cards[edit]

Early game[edit]

Tomb-Colonies[edit]


Confident Smile[edit]

Social Actions[edit]

Grinding[edit]

Early game[edit]

Opportunity Cards[edit]

Tomb-Colonies[edit]

  1. 1.0 1.1 I am confident the lesson learned here is the insight you should never navigate this card, so scrawl that down.
  2. Do you ever wonder if the Bazaar is real? Does it live off the tears we shed over convoluted grinds?