Helicon House (Guide)

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Helicon House Summary
Locked Semi-Fixed-Length Activity
Setup Progress End
1 A 2-5 A 1 A
Progress

Details

Make strides towards Fitting in.
Items Inputs/Outputs
Start-up
Inputs
Boosting
Outputs
Raw EPA 3.14 Raw SPA 6.19

Helicon House is a location in . It is unlocked by acquiring an . With or a , this can be done with opportunity cards in Ealing.

If you don't have these, you need to build up to 5, then "Track the rumours you've been hearing" under the Tour the Neighbourhood storylet. The best sources of investigating before are either in , or from other sources. See Investigating (Guide) for more info on these. With access to Jericho Locks, Ply them with lager and see what they'll share will give you all the progress you need in a single action.

Entering the House[edit]

To enter the house, you must pay with either a single Surface Bloom or , or have either the ( Bohemian renown 40 item), or the ( Rubbery renown 40 item). In addition to not removing your renown items, the renown options give 5 s and respectively, and 2 (see below).

After this, you can choose which (if any) companion to bring with you. It is recommended within the game, and this guide, to enter with a companion, though the benefits vary greatly. Many of the options are FATE-locked, and both Fate-locked and not can give an increase to Fitting in, , , , or ; the only notable exception are those who took a particular ending of Nemesis, which gives -3CP of both Nightmares and one of Suspicion or Scandal.


Helicon House Qualities[edit]

Visits to Helicon House use two qualities to determine which actions are available: , and (hereafter "Time Remaining" and "Fitting In"). Both of these are reset every visit. In addition there are progress qualities which are not reset.

Time Remaining[edit]

Time Remaining in Helicon House tracks the progression of the evening, and has a slight resemblance to the quality from Veilgarden Parties, but is not as rigid. Time Remaining starts at 5 (or 4 if entering with the Pendant), and is lowered by 1 every action you take in Helicon House.

Many actions are restricted by Time Remaining, but generally to ranges rather than specific values. Roughly speaking, Time Remaining 4-5 is early in the evening, Time Remaining 3-2 is later in the evening, and Time Remaining 1 is when things are winding down and guests are leaving.

Fitting In[edit]

Fitting In represents your acceptance among the counterculture of Helicon House. Successful actions generally raise it by 1 or 2 points, a handful of options with exclusive requirements raise it by 3 points, and some failures decrease it by 1. Entering Helicon House with any of the Free Entrance methods will start your evening with two free points, and your choice of Companion may give you a free point.

A few actions are gated by Fitting In, sometimes requiring you to take less-profitable actions first to Fit In enough. The profitable options for exiting Helicon House require Fitting In, and several of those options have rewards which scale with Fitting In, although the scaling rewards are not worth being excited about.

In practice, Fitting In is not usually a significant obstacle. A few optimized grinds must fiddle with it to shave an action off of a loop, but most core actions do not require high values. The actions that require values which are difficult to obtain are the ones that will make you Rubbery Men or Bohemians.

Progress Qualities[edit]

Helicon House makes use of four Progress qualities that are used elsewhere in Fallen London: , , , and . Helicon House does not reset these qualities, and can freely mix with other sources or uses of them in the broader game.

All four qualities can be raised in Helicon House, and the first three can be cashed in profitably. Helicon House uses to unlock certain areas, but has no repeatable use for that quality. Casing can be exchanged in the Upstairs Honey Den with Lay claim to any left-behind items, and Fascinating and Inspired can be exchanged in the Prussian Salon with Attract a companion for the rest of the evening and Accept a commission, respectively. Note that all three of those exchanges end your visit in Helicon House.

Several Ambition rewards unlock an option in Helicon House. Many of these are unique ways to raise one of the Progress qualities. Likewise, many of the Companion choices give free Progress on entrance.

Overview of Storylets[edit]

The storylets are ordered into different rooms, which have different focuses. You can mix and match rooms as much as you want to.

The Entrance Hall[edit]

  • Gain (faster at the beginning of the evening)
  • Gain
  • Spend to unlock various locations (all of them also require Fitting In 3 to unlock):
    • - requires level 7
    • - requires level 7 and
    • - requires level 10
    • The Sculpture Garden - Requires level 7 and (fate-locked) .
  • At Time Remaining 0-1, end your visit for either and ; and ; or and a .

The South Parlour[edit]

  • Options to increase Fitting In that are easier with high and/or Rubbery Men.
  • Gain
  • Buy .

The Yellow Salon[edit]

  • Options to increase Fitting In that are easier with high .
  • Different option depending on .
  • Gain
  • Display your for and, depending on painting qualities, /Fitting In.

The Prussian Salon[edit]

  • Options to increase Fitting In that are easier with high .
  • Gain
  • At Time Remaining 2, end your visit for and .
  • At Fitting In 5, end your visit by cashing in for reduction and , , , .
  • At Fitting In 5, end your visit by cashing in for and .

The Supper Room[edit]

The Upstairs Honey Den[edit]

Must be discovered.

  • Gain
  • Become Bohemians.
  • Get .
  • At Fitting In 3, end your visit by cashing in for , , .
  • At Fitting In 5, if you have , end your visit by cashing in for , , , , .

The Mirrored Salon[edit]

Must be discovered.

Below-Stairs[edit]

Must be discovered.

  • Become Rubbery Men.
  • Spend for .
  • Upgrade various bones.
  • Gain .
  • Obtain the if one does not have access to Flute Street.

FATE The Sculpture Garden[edit]

Must be discovered, requires .

  • Gain
  • Gain
  • At Fitting In 5, get an
  • At Fitting In 5, get an , or a bit of and some
  • At Time Remaining 2 or lower, end your visit by presenting an amalgamous and implausible skeleton for a good amount of and a slight increase in the skeleton's value, based on Fitting In (the skeleton is not consumed)

Tables[edit]

Table of Fitting In Sources[edit]

Fitting In Sources
Option Location Gain Time Remaining Notes
Arrive fashionably late Helicon House (Storylet) 2 Start at Time Remaining 4, instead of 5
Requires (FATE)
Show your Pendant of Helicon Amber at the door Helicon House (Storylet) 2 Also gives
Requires (FATE)
Gain entry as an old friend to the Bohemians Helicon House (Storylet) 2 Also gives
Requires
Gain entry as an old friend to the Rubbery Men Helicon House (Storylet) 2 Also gives
Requires (FATE)
Your Boneless Consort
Your Companion in Amber
Your spouse, Cultured Attaché
Your spouse, the Cultured Attachée
Your Festive Rubbery Friend
The Notorious Art Dealer
The Gentleman Smuggler
The Bohemian Sculptress
Alone, or with a companion? 1 FATE
The Blooming Wallflower
The Flexible Intelligencer
The Joyful Charter Clerk
The Joyful Illuminator
The Soothing Palaeontologist
Everyone
The Genre Painter
Alone, or with a companion? 1
Keep a close eye on everyone present The Entrance Hall 1 2+ Also gives Casing and Investigating
Listen to the compositions The South Parlour 1 2+
Sell off a few Glass Gazettes The Mirrored Salon 1 2+ Costs , gives
Admire the work of the Nocturnal Landscape Painter
Admire the work of a fellow Nocturnal artist
The Yellow Salon 1 2+ Only one option is available at any given time, depending on your art school
Flirt with the most interesting person in the room The Supper Room 1 2+ No Companion
Also gives Fascinating
Gorge yourself on mushroom vols-au-vent The Supper Room 1 2+
Dream with the others The Upstairs Honey Den 1 2+ Also gives Inspired
Make polite conversation with a railway passenger The Prussian Salon 1 2+
Critique the work of the Night Painter
Discuss the Tentacled Entrepreneur's plans
Converse with the Dean of Xenotheology
Talk with the Bohemian Sculptress
The Prussian Salon 1 2+ Only one option is available at any given time, depending on
Also give Inspired
Deploy your Morally and Physically Flexible Rubbery Cat The Entrance Hall 2 4+ Costs
Also gives Casing
Slip a few snacks to your Rubbery Hound The Entrance Hall 2 2+ FATE
Also gives Investigating
Offer yourself as escort and guide The Upstairs Honey Den 2 2+ Requires
Also gives Inspired
Perform the duties of a sous-artist Below-Stairs 2 2+
Draw tentacles from the cauldron Below-Stairs 2 2+ Costs and gives
Astonish the company with an illusion The Mirrored Salon 2 2+ Also gives
Inspire them with the light of your False-Star The Mirrored Salon 2 4+
Also gives Inspired
Advance your Spouse's Career The Mirrored Salon 2 Broad 2 challenge Requires , 5, 3, gives and
Dance with your Lover, Returned
Dance with your Spouse, Returned
The South Parlour 2 4+
Also gives Inspired
Share the paintings with your returned Daughter The Yellow Salon 2 4+
Also gives Inspired
Dine with your Brother, Returned The Supper Room 2 4+
Also gives Inspired
Listen to the compositions 2 The South Parlour 2 2+
Study the Portrait of the Tentacled Entrepreneur
Study the Portrait of the Tentacled Entrepreneur 2
Study the Portrait of the Tentacled Entrepreneur as a work of Bazaarine art
The Yellow Salon 2 2+ Only one option is available at any given time, depending on your art school
Join in with a Rubbery Euphonium
Join in with a Rubbery Euphonium 2
The South Parlour 3 2+ Requires
Contribute some extra practitioners
Contribute some extra practitioners 2
The South Parlour 3 2+ Requires and
Encourage the Boneless Pianist to join in The South Parlour 3 2+ Requires
FATE
Brood, ostentatiously The Supper Room 3 4+ ()
Also gives Fascinating
Bask in Admiration The Supper Room 3 4+ Also gives Fascinating
Serve up a Culinary Tribute to the Sea of Spines The Supper Room 3 2+ Requires exactly 57 and 90, gives and Inspired
Display your own painting The Yellow Salon Variable 2+ Requires and 80, Fitting In gain/loss depends on /, gives Inspired based on , gives


Tables of Progress Quality Sources[edit]

Sources
Action Location Gain Time Remaining Notes
Just the right person Alone, or with a companion? +2 Also gives Fascinating and Investigating
Your Platonic Partner in Crime Alone, or with a companion? +2
Your Platonic Eminence Grise Alone, or with a companion? +2 FATE
Keep a close eye on everyone present The Entrance Hall +5-1 2+ Gives more Casing earlier
Also gives Investigating
Deploy your Morally and Physically Flexible Rubbery Cat The Entrance Hall +6 4+ Costs
Sources
Action Location Gain Time Remaining Notes
Just the right person Alone, or with a companion? +2 Also gives Casing and Investigating
No one! Alone, or with a companion? +2 No Companion
Your Fabulous Accomplice Alone, or with a companion? +5
Your spouse, the Comfortable Intriguer
Your spouse, September
Captain Amelia Whitlock
Alone, or with a companion? +5 FATE
The Infamous Mathematician Alone, or with a companion? +2
Flirt with the most interesting person in the room The Supper Room +6 2+ No Companion
Brood, ostentatiously The Supper Room +5 4+
Bask in Admiration The Supper Room +5 2+
Sources
Action Location Gain Time Remaining Notes
Both your spouses Alone, or with a companion? +2
Your spouse, the Revolutionary Firebrand
Your spouse, the Secular Missionary
Alone, or with a companion? +5 FATE
Critique the work of the Night Painter
Discuss the Tentacled Entrepreneur's plans
Converse with the Dean of Xenotheology
Talk with the Bohemian Sculptress
The Prussian Salon +4 2+ Only one option is available at any given time, depending on
Dream with the others
Offer yourself as escort and guide
The Upstairs Honey Den +6 2+
Dance with your Lover, Returned
Dance with your Spouse, Returned
The South Parlour +8 4+
Share the paintings with your returned Daughter The Yellow Salon +8 4+
Dine with your Brother, Returned The Supper Room +8 4+
Inspire them with the light of your False-Star The Mirrored Salon +8 4+
Serve up a Culinary Tribute to the Sea of Spines The Supper Room +4 2+ Requires exactly 57 and 90, gives
Display your own painting The Yellow Salon +0-6 2+ Requires and 80, Inspired gain depends on , gives
Sources
Action Location Gain Time Remaining Notes
Just the right person Alone, or with a companion? +2 Also gives Casing and Fascinating
The Roguish Semiotician Alone, or with a companion? +2
Your Esoteric Accomplice Alone, or with a companion? +5
Your spouse, the Academic Intriguer
Your spouse, the Devout Intriguer
Alone, or with a companion? +5 FATE
Keep a close eye on everyone present The Entrance Hall +5 2+ Also gives Casing
Slip a few snacks to your Rubbery Hound The Entrance Hall +20 2+ Costs
FATE
This guide is incomplete. You can help by expanding it.

Table of Opportunities to Cash In Progress Qualities[edit]

Cashing In
Final Activity Location Requires Rewards Notes
Accept a commission The Prussian Salon 24
Fitting In 5
Time Remaining 1


Attract a companion for the rest of the evening The Prussian Salon Fitting In 5
20
No




Agree to do a bit of modelling The Prussian Salon Time Remaining < 3
Fitting In 3

Nab a supply of Incorruptible Biscuits on your way out The Entrance Hall Time Remaining < 2
Forget the biscuits, take the Solacefruit The Entrance Hall 4
Fitting In 3
Time Remaining < 2

Never mind the Solacefruit, take the mushroom vol-au-vents The Entrance Hall 10
Fitting In 2
Time Remaining < 2

Lay claim to any left-behind items The Upstairs Honey Den Fitting In 3
5


Lead them like sacrifices to the Priests of the Red Bird The Upstairs Honey Den
Fitting In 5
6