| | Against | Difficulty | From message⠉ | -Is guide for⠉ |
|---|
| Identify a course through less viscous waters | Kataleptic Toxicology | 20 | an Action from Amber in the Water, a Card in Home Waters | |
| Chart a careful course | Shapeling Arts | 20 | an Action from Enspired Shallows, a Card in Home Waters | |
| Reimagine yourself as something alarming | Monstrous Anatomy | 18 | an Action from Ecdysis, a Storylet in Hallow's Throat | Ecdysis (Guide) |
| Reimagine yourself as something unpredictable | Kataleptic Toxicology | 18 | an Action from Ecdysis, a Storylet in Hallow's Throat | Ecdysis (Guide) |
| Listen to your humours | Shapeling Arts | 16 | an Action from Ecdysis, a Storylet in Hallow's Throat | Ecdysis (Guide) |
| Assert the mind's dominance over the body | Shapeling Arts | 16 | an Action from Ecdysis, a Storylet in Hallow's Throat | Ecdysis (Guide) |
| Hold on to your self | Shapeling Arts | 15 | an Action from The Pilgrim's Path, a Storylet in The Shattered Citadel | Pilgrimages in Godfall (Guide) |
| Begin your search in the Viric Jungle | Glasswork | 14 | an Action from Search for the Dream of a Desert, a Storylet in Viric Jungle | |
| Reimagine yourself as something malleable | Shapeling Arts | 14 | an Action from Ecdysis, a Storylet in Hallow's Throat | Ecdysis (Guide) |
| Follow that ship! | Zeefaring | 13 | an Action from A Sighting of the (Bounty), a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
| Listen to the songs, and for your quarry | Monstrous Anatomy | 13 | an Action from What do the Drownies Sing?, a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
| Dive for salvage | Zeefaring | 13 | an Action from A Promising Wreck, a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
| Open fire! (A Bounty Upon Your Head) | Zeefaring | 13 | an Action from A Bounty Upon Your Head, a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
| Flash a pass-sign of the Mourn | Zeefaring | 13 | an Action from A Pirate Steamer!, a Card in The Snares | Piracy (Guide) |
| Load the cannons! | Zeefaring | 13 | an Action from A Fellow Mourner, a Card in The Snares | Piracy (Guide) |
| Take auspices | Zeefaring | 13 | an Action from A Flock of Prophets, a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
| Head towards the light | Zeefaring | 13 | an Action from 'Now! Now!', a Card in Wayland's Teeth | |
| Attempt to escape from a cage | Artisan of the Red Science | 12 | an Action from Lowell's Locks and Cages (Card), a Card in Fallen London | |
| Perform an odontographic augmentation | Artisan of the Red Science | 12 | an Action from The Business of a Correspondent, a Storylet in Your Activities | Professional Activities (Guide) |
| Retrieve the hagiographies of the lost and unlived | Mithridacy | 12 | an Action from The Business of a Crooked-Cross, a Storylet in Your Activities | Professional Activities (Guide) |
| Bribe some servants | Kataleptic Toxicology | 12 | an Action from Nine of Tallow: Fortune, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Dig, and see for yourself | Glasswork | 12 | an Action from An Ancient Refuge Site, a Storylet in The Dome of Scales | |
| Turn the target's reflection against him | Glasswork | 12 | an Action from Five of Nobility: Conscription, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Cleave a madman from his certainties | Mithridacy | 12 | an Action from The Business of a Crooked-Cross, a Storylet in Your Activities | Professional Activities (Guide) |
| Serve up an ambered tasting menu | Shapeling Arts | 12 | an Action from Eight of Disintegrities: Tartare, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Plague the target's sleep with nightmare-beasts | Glasswork | 12 | an Action from Four of Talons: The Wild, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Reversed: eyes above and below | Kataleptic Toxicology | 12 | an Action from Six of Roots: The Climb, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Engineer a fortification | Glasswork | 12 | an Action from The Business of a Silverer, a Storylet in Your Activities | Professional Activities (Guide) |
| Leave a surprise waiting | Shapeling Arts | 12 | an Action from Two of Disintegrities: Play, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Arrange a major betrayal | Kataleptic Toxicology | 12 | an Action from Ten of Roots: Generosity, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Eliminate an epistemological aberration | Monstrous Anatomy | 12 | an Action from The Business of a Monster-Hunter, a Storylet in Your Activities | Professional Activities (Guide) |
| 'The Spider in the Web' | Kataleptic Toxicology | 12 | an Action from The Business of a Licentiate, a Storylet in Your Activities | Professional Activities (Guide) |
| Taint the dish's reflection | Glasswork | 12 | an Action from Eight of Disintegrities: Tartare, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Have the King offer a handshake | Shapeling Arts | 12 | an Action from Four of Ambivalences: Reservations, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Attune the toxin to his dreams | Glasswork | 12 | an Action from Five of Talons: Entanglement, a Card in The Alleyways of London | Hearts' Game (Guide) |
| 'The loyal servant whose final duty must be discharged' | Kataleptic Toxicology | 12 | an Action from The Business of a Licentiate, a Storylet in Your Activities | Professional Activities (Guide) |
| Make words your weapon | Shapeling Arts | 12 | an Action from Seven of Ambivalences: Goad, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Untangle an ancient web | Monstrous Anatomy | 12 | an Action from The Business of a Monster-Hunter, a Storylet in Your Activities | Professional Activities (Guide) |
| You will remember finding your quarry | Zeefaring | 12 | an Action from Ripples of Future Voyages, a Card in The Pillared Sea | Piracy (Guide) |
| Learn all you can from the target's dreams | Glasswork | 12 | an Action from Seven of Nobility: Repose, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Set an ambush (Page of Inversions) | Shapeling Arts | 12 | an Action from Four of Inversions: Exposure, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Operate from first principles | Artisan of the Red Science | 12 | an Action from The Business of a Correspondent, a Storylet in Your Activities | Professional Activities (Guide) |
| Perform a Gibeon ritual | A Player of Chess | 12 | an Action from The Business of a Midnighter, a Storylet in Your Activities | Professional Activities (Guide) |
| You will remember great riches | Mithridacy | 12 | an Action from Ripples of Future Voyages, a Card in The Pillared Sea | Piracy (Guide) |
| Hide a snare within his mirrors | Glasswork | 12 | an Action from Two of Disintegrities: Play, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Corrupt a rival network | A Player of Chess | 12 | an Action from The Business of a Midnighter, a Storylet in Your Activities | Professional Activities (Guide) |
| Take the direct approach | Shapeling Arts | 12 | an Action from Nine of Inversions: Fortress, a Card in The Alleyways of London | Hearts' Game (Guide) |
| Uncover a dark secret | Glasswork | 12 | an Action from The Business of a Silverer, a Storylet in Your Activities | Professional Activities (Guide) |
| Exchange sightings of elusive beasts | Monstrous Anatomy | 11 | an Action from A Chelonite Hunting Ketch, a Card in The Salt Steppe | Piracy (Guide) |
| Posit impossible conclusions | Mithridacy | 11 | an Action from Partial Historiography (Storylet), a Storylet in Jericho Locks | |