Assembling a Skeleton (Guide)/Bone Sources
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< Assembling a Skeleton (Guide)(Redirected from Osteology Grinding (Guide))
World Qualities: |
Preferred Type:
Insects Occasional Buyer:
A Dreary Midnighter Diplomat's Fascination:
Amphibian Skeletons |
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Reference Tables: |
The tables below contain the majority of significant, grindable(!) bone sources. Some were omitted, being too niche or inconsequential.
The aim of these tables is to give a comprehensive overview of the different repeatable ways of getting each bone, to compare how to most easily get the bones you need. Ideally, there should be a calculation on the total action cost of each option, but that is a lot of calculations.
Torsos[edit]
- ↑ It is possible to get the favours several ways, sometimes costing, or giving, resources. But most cards give one favour per action, making 6 the generalised action cost.
Skulls[edit]
Arms[edit]
Arm | Source | Location & Requirements | Cost | Reward | Calculations & Notes |
---|---|---|---|---|---|
Hail them and purchase a bag of assorted bones | Card in | ||||
Take the pincers off a Deep-zee Catch | |||||
An amalgamous interment | Various cards or storylets | ||||
Dig near Ealing Gardens | |||||
Search an especially useful bit of shore | Card in | check |
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Search the river's edge as the tide falls | Card in
Ealing Airs 51-75 |
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Complete your research in the shaping of bones | University Laboratory | ||||
Acquire human remains from the criminals | |||||
Offer her a surgery 2 | |||||
Perform outreach for the church | |||||
Spring for a bag of loose Arms | |||||
Claim the small crate stolen from the Bone Market | 60 | ||||
The burial-place of First City caravaners | Various cards or storylets | ||||
A Grinning Villain |
Railway 80 |
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Upper River Exchange | |||||
Two fossilised forelimbs | Various cards or storylets | ||||
In bones | |||||
Inquire about her willingness to supply a forgery | check |
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Call in favours from Bohemians | Card in | ||||
Shift your organs out of the way | Card when dealing with The Gloomy Guttersnipe | 8 check | Requires Slighting a friend |
Legs[edit]
Wings[edit]
Wing | Source | Location & Requirements | Cost | Reward | Calculations & Notes |
---|---|---|---|---|---|
Duplicate the wings of a bat | |||||
Duplicate the wings of a Young Terror Bird | |||||
Take the Bishop of Southwark hunting | check | ||||
A Composed Composer | |||||
Report a sighting of Grouse | (Possibly ) |
12 actions without travel time. Costs . | |||
Duplicate the wings of a Focused Albatross | |||||
Keep it in total darkness | University Laboratory | ||||
In bones |
Fins[edit]
Fin | Source | Location & Requirements | Cost | Reward | Calculations & Notes |
---|---|---|---|---|---|
Dig near the Magistracy of the Evenlode | |||||
Go spear-fishing |
|
(1 + ) x |
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Kill the Pinewood Shark |
Base Dangerous 203 |
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Charter a barge to the Persephone | |||||
Search where the water flows out | Card in | ||||
Trade Zee-Ztories with the Gondoliers | Card in | : 50% chance |
50%: |
||
Turn attention to its Skeleton | University Laboratory | ||||
In bones | |||||
Convert your fin-bones into something more impressive |
Tentacles[edit]
Tentacle | Source | Location & Requirements | Cost | Reward | Calculations & Notes |
---|---|---|---|---|---|
Distract the lamp-cats with local wildlife | 150 check (100% at 250) | See Port Cecil (Guide) for details | |||
Draw tentacles from the cauldron | |||||
Net whatever is in the river | Card in
Jericho Airs 26-100 |
Alternate success | |||
Trade Zee-Ztories with the Gondoliers | Card in | : 50% chance |
50%: | ||
Miscount the Second Circle by four | — |
Tails[edit]
Tail | Source | Location & Requirements | Cost | Reward | Calculations & Notes |
---|---|---|---|---|---|
Dig near the Magistracy of the Evenlode | |||||
Dig where the fossils are likeliest | Card in London | check |
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Propose a hunting expedition | Card in London | check |
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...the Osteology Wing | Card in
5 |
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Offer her a few Surveys | Card in London | ||||
Talk to stall-holders from the Bone Market | |||||
Duplicate the tail of a Tomb-Lion | |||||
Distract the lamp-cats with local wildlife | 150 check (100% at 250) | See Port Cecil (Guide) for details | |||
Draw tentacles from the cauldron | |||||
Net whatever is in the river | Card in
Jericho Airs 26-100 |
Alternate success | |||
Trade Zee-Ztories with the Gondoliers | Card in | : 50% chance |
50%: | ||
Complete your research in the shaping of bones | University Laboratory |
Bone resources[edit]
Item | Value | Uses | Source | Location & Requirements |
---|---|---|---|---|
0.01 |
|
|
Most uses require or | |
- | Leave the barge (The Persephone) | See Canal Cruising in Jericho Locks (Guide) | ||
1 | or | |||
- | Creating a Skeleton with Seven Necks | or | ||
(12.5 ) | Sort the Results of Excavation to gain a variety of bones. | First encountered on the way to | ||
0.01 |
|
Many sources, but the best one by far is The Sunken Embassy. See Goods Grinding (Guide) for others. | The Lab experiment requires a and a | |
(0.10 ) | Duplicate and transform bones. | Generally needs , , , or | ||
12.50 |
|
Widely varied; see individual options | ||
(12.50 ) | Exchange these for and | |||
5 | Duplicate the skull of a Plated Seal |
|
, requires and a | |
2.50 / 5 | Attaching Skulls in Coral | The Phantasist is only available when she is the , which means it's subject to World Quality RNG. |